Difference between revisions of "Call to Arms"
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Call to Arms - From [[Amn]] + [[Ral]] + [[Mal]] + [[Ist]] + [[Ohm]] in All Weapons. Possible in 1.11 and 1.10 | Call to Arms - From [[Amn]] + [[Ral]] + [[Mal]] + [[Ist]] + [[Ohm]] in All Weapons. Possible in 1.11 and 1.10 | ||
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+ | [[Image:calltoarms.png]] | ||
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''AmnRalMalIstOhm''<br> | ''AmnRalMalIstOhm''<br> | ||
[[Amn]] (11) + [[Ral]] (8) + [[Mal]] (23) + [[Ist]] (24) + [[Ohm]] (27)<br> | [[Amn]] (11) + [[Ral]] (8) + [[Mal]] (23) + [[Ist]] (24) + [[Ohm]] (27)<br> | ||
− | Weapons {5}<br> | + | All Ranged & Melee Weapons {5}<br> |
Clvl Required: 57 | Clvl Required: 57 | ||
| +1 To All Skills<br> | | +1 To All Skills<br> | ||
+40% Increased Attack Speed<br> | +40% Increased Attack Speed<br> | ||
− | + | + | +240-290% Enhanced Damage (varies)<br> |
Adds 5-30 Fire Damage<br> | Adds 5-30 Fire Damage<br> | ||
7% Life Stolen Per Hit<br> | 7% Life Stolen Per Hit<br> | ||
− | + | + | +2-6 To [[Battle Command]] (varies)<br> |
− | +1-6 To [[Battle Orders]]<br> | + | +1-6 To [[Battle Orders]] (varies)<br> |
− | +1-4 To [[Battle Cry]]<br> | + | +1-4 To [[Battle Cry]] (varies)<br> |
Prevent Monster Heal<br> | Prevent Monster Heal<br> | ||
Replenish Life +12<br> | Replenish Life +12<br> |
Latest revision as of 14:35, 23 September 2021
Call to Arms - From Amn + Ral + Mal + Ist + Ohm in All Weapons. Possible in 1.11 and 1.10
Runeword | Stats | Comments | Active In | ||
---|---|---|---|---|---|
v1.11+ | v1.10 | v1.09 | |||
Call to Arms AmnRalMalIstOhm |
+1 To All Skills +40% Increased Attack Speed |
See it here. | Yes | Yes | No |
Diablo II Items [e]
Items Basics
Unique Armor I
Unique Armor II
Unique Weapons I
Unique Weapons II
Unique Weapons III
Unique Class Items
Item Sets
Runewords
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