Difference between revisions of "Rarity"
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Revision as of 09:09, 7 March 2011
The likelihood of a specific item to be chosen to spawn, out of a group of equally valid choices.
For example: The game decides that a Unique Ring should drop.
There are many possible outputs. Nagelring's higher rarity (283 in cLoD) as compared to, for example, Raven Frost (188.7), makes it the likelier of the two to drop.
Rarity is expressed as items per 1000 items of that type, e.g. The Stone of Jordan is listed at 18.9/1000. This means that out of 1000 unique rings dropped that were high enough level to be The Stone of Jordan, 18.9 would be, on average.
For more information:
- The Item Generation Tutorial contains much detail on item drops.
This article is a stub because it lacks depth or is unfinished. Help by expanding it. |
Diablo II Items [e]
Items Basics
Unique Armor I
Unique Armor II
Unique Weapons I
Unique Weapons II
Unique Weapons III
Unique Class Items
Item Sets
Runewords
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Amazon [e] | Assassin | Barbarian | Druid | Necromancer | Paladin | Sorceress |
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Amazon Weapons |
Assassin Claws |
Barbarian Helms |
Druid Helms |
Necromancer Totems |
Paladin Shields |
Sorceress Orbs |
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Item Sets General Info -- Set Items Catalog [e] | |||||
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Diablo II Classic Item Sets | Diablo II Expansion Item Sets | ||||
• Angelic Raiment |
• Hsaru's Defense |
• Aldur's Watchtower |
• Naj's Ancient Vestige |