Difference between revisions of "Stone of Jordan"
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+ | '''Stone of Jordan''' (SoJ) is a Unique Ring with an item level of 39 and a Character Level requirement of 29. | ||
+ | |||
+ | SoJ's stats are very useful for mages or caster type characters, and it was one of the most coveted items in the game during D2C. The utility of the item fell considerably with the release of D2X, as other, better unique rings were introduced, and the bonuses provided by the SoJ became more readily available on other items. | ||
Besides its use as an wearable item, the SoJ was hugely desired for its role as a unit of currency, especially during D2C and early in the D2X days. | Besides its use as an wearable item, the SoJ was hugely desired for its role as a unit of currency, especially during D2C and early in the D2X days. | ||
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Since so many SoJs were found and duped, the [[Uber Diablo]] quest was added in v1.10 to provide a reward to players who sold SoJs. The aim was to reduce their preponderance in the economy, and though this happened to some degree, adding a valuable quest that could only be enabled by selling SoJs provided some players with additional incentive to dupe them. | Since so many SoJs were found and duped, the [[Uber Diablo]] quest was added in v1.10 to provide a reward to players who sold SoJs. The aim was to reduce their preponderance in the economy, and though this happened to some degree, adding a valuable quest that could only be enabled by selling SoJs provided some players with additional incentive to dupe them. | ||
− | + | * See the [[Unique Rings]] page for detailed information on gambling and drop odds. | |
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==Unit of Currency== | ==Unit of Currency== | ||
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The larger significance of the Stone of Jordan was as a unit of currency. Since [[gold]] was basically worthless in Diablo II, players soon adopted other items as units of trade. [[Gems]] were traded at various times, but early on in the days of [[D2C]], the SoJ became the default currency. Top quality items were priced in terms of how many SoJs they were worth, and this value led to massive duping of SoJs, which depressed prices and made it impossible for legitimate players to keep pace with the currency, since finding items was much slower than cheating/duping to create them. | The larger significance of the Stone of Jordan was as a unit of currency. Since [[gold]] was basically worthless in Diablo II, players soon adopted other items as units of trade. [[Gems]] were traded at various times, but early on in the days of [[D2C]], the SoJ became the default currency. Top quality items were priced in terms of how many SoJs they were worth, and this value led to massive duping of SoJs, which depressed prices and made it impossible for legitimate players to keep pace with the currency, since finding items was much slower than cheating/duping to create them. | ||
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− | + | ==Notes== | |
+ | Rings and amulets are a very important part of a character's equipment. While not providing any armor protection, these jewelry items can provide essential boosts to stats, mana, resistances, and other properties. | ||
+ | |||
+ | * Unique jewelry can be gambled in Diablo II, except in patch versions 1.07 and 1.08. | ||
+ | * In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000. | ||
+ | |||
+ | |||
+ | ==Key== | ||
+ | * [[Item Level]]: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well. | ||
+ | * [[Clvl]] Req: Your character must be this level or higher to equip the item. No [[Uniques]] had Clvl requirements prior to v1.07 D2. | ||
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+ | ==v1.09+ Stats== | ||
+ | {{Unique armor header|80}} | ||
+ | </noinclude> | ||
+ | | class="red" | [[Image:ring-coil-purple-orb.gif|center]] | ||
+ | | '''[[Stone of Jordan]]''' | ||
+ | | D2C Rarity: 32.3/1000<br> D2X Rarity: 18.9/1000<br> Item level: 39<br> Clvl req: 29 | ||
+ | | +20 Mana<br> +25% Maximum Mana<br> Adds 1-12 Lightning Damage<br> +1 to All Skills | ||
+ | |- | ||
+ | <noinclude> | ||
+ | |} | ||
{{D2 items navbox|Unique_armor2}} | {{D2 items navbox|Unique_armor2}} | ||
− | [[category: | + | [[category:unique Rings]] |
+ | [[category:unique Armor]] | ||
+ | [[category:Jewelry]] | ||
+ | [[category:Uniques]] | ||
+ | [[category:economy]] | ||
+ | </noinclude> |
Revision as of 03:09, 1 May 2011
Stone of Jordan (SoJ) is a Unique Ring with an item level of 39 and a Character Level requirement of 29.
SoJ's stats are very useful for mages or caster type characters, and it was one of the most coveted items in the game during D2C. The utility of the item fell considerably with the release of D2X, as other, better unique rings were introduced, and the bonuses provided by the SoJ became more readily available on other items.
Besides its use as an wearable item, the SoJ was hugely desired for its role as a unit of currency, especially during D2C and early in the D2X days.
Since so many SoJs were found and duped, the Uber Diablo quest was added in v1.10 to provide a reward to players who sold SoJs. The aim was to reduce their preponderance in the economy, and though this happened to some degree, adding a valuable quest that could only be enabled by selling SoJs provided some players with additional incentive to dupe them.
- See the Unique Rings page for detailed information on gambling and drop odds.
Contents
Unit of Currency
The larger significance of the Stone of Jordan was as a unit of currency. Since gold was basically worthless in Diablo II, players soon adopted other items as units of trade. Gems were traded at various times, but early on in the days of D2C, the SoJ became the default currency. Top quality items were priced in terms of how many SoJs they were worth, and this value led to massive duping of SoJs, which depressed prices and made it impossible for legitimate players to keep pace with the currency, since finding items was much slower than cheating/duping to create them.
The SoJ lost its place as the chief item of currency during later patches of D2X, as high level runes (HRs) took over that role in the economy. They were duped just as badly as the SoJ had ever been, given their value as currency, and more over their utility for creating runewords.
Notes
Rings and amulets are a very important part of a character's equipment. While not providing any armor protection, these jewelry items can provide essential boosts to stats, mana, resistances, and other properties.
- Unique jewelry can be gambled in Diablo II, except in patch versions 1.07 and 1.08.
- In 1.10 of the Expansion the odds of gambling a Unique is 1 in 2000.
Key
- Item Level: Chests and monsters must be at least this level to drop the item. Ilvl is used in gambling, sales and other calculations as well.
- Clvl Req: Your character must be this level or higher to equip the item. No Uniques had Clvl requirements prior to v1.07 D2.
v1.09+ Stats
Image | Name | Properties | Special Properties |
---|---|---|---|
Stone of Jordan | D2C Rarity: 32.3/1000 D2X Rarity: 18.9/1000 Item level: 39 Clvl req: 29 |
+20 Mana +25% Maximum Mana Adds 1-12 Lightning Damage +1 to All Skills |
Diablo II Items [e]
Items Basics
Unique Armor I
Unique Armor II
Unique Weapons I
Unique Weapons II
Unique Weapons III
Unique Class Items
Item Sets
Runewords
|
---|
Amazon [e] | Assassin | Barbarian | Druid | Necromancer | Paladin | Sorceress |
---|---|---|---|---|---|---|
Amazon Weapons |
Assassin Claws |
Barbarian Helms |
Druid Helms |
Necromancer Totems |
Paladin Shields |
Sorceress Orbs |
|
Item Sets General Info -- Set Items Catalog [e] | |||||
---|---|---|---|---|---|
Diablo II Classic Item Sets | Diablo II Expansion Item Sets | ||||
• Angelic Raiment |
• Hsaru's Defense |
• Aldur's Watchtower |
• Naj's Ancient Vestige |