Difference between revisions of "Item level"

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Like so many other things, items have levels. (ilvl, for short.)
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All [[item]]s have an '''Item Level''', which is also called '''iLevel''' or '''ilvl'''. It's sometimes referred to '''Quality Level''' or '''Qlvl'''. It's an indication of how powerful an item is.
  
In Classic Diablo 2 / Lord of Destruction, ilvl is invisible, but is usually equal to the mlvl of the monster which dropped it.
 
  
During item-quality calculation, if an item's ilvl isn't equal to or greater than that item-type's Set or Unique ilvl, it will drop as a double durability Magic or triple durability Rare item (respectively) instead.
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__TOC__
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==Description==
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The ilvl is a number that is used in many game calculations. In Classic {{iw|Diavlo_II Diablo II}} / {{iw|Diablo_II:Lord_of_Destruction Lord of Destruction}}, ilvl is invisible, but is usually equal to the mlvl of the monster which dropped it.
  
ilvl also limits which affixes can appear on the item, (It's what stops you from getting a Godly Quilted Armor of the Whale in the Blood Moor on Normal, for example,) as well as the maximum number of sockets an item can spawn with.
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It seems likely we'll be able to either calculate or directly see ilvl on items in {{iw|Diablo_III Diablo III}}.
  
{{stub}}
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==Calculations==
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During item-quality calculation, if an item's ilvl isn't equal to or greater than that item-type's [[Set]] or [[Unique]] ilvl, it will drop as a double [[durability]] [[Magic]] or triple durability [[Rare]] item (respectively) instead.
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The ilvl, in conjunction with the Quality Level (qlvl), also limits which affixes can appear on the item, (It's what stops you from getting a Godly Quilted Armor of the Whale in the [[Blood Moor]] on [[Normal]], for example,) as well as the maximum number of [[socket]]s an item can spawn with.
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Monsters must be at least that high in level to drop an item with that affix on it.  Your [[Clvl]] must be no less than 6 below the Qlvl to get it on an [[Imbue]].  The Clvl requirement is 3/4 the highest Qlvl [[affix]] on an item. The Qlvl also factors into [[gambling]], modifiers you see on items for sale by [[NPC]]s, [[repair]] prices, and many other things.
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{{stub|it needs links to other pages, and adding in a few appropriate categories}}
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[[Category:Items]]
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[[Category:Glossary]]
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[[Category:Calculations]]
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[[Category:Item statistics (Diablo II)]]
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[[Category:Item statistics]]
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{{d2_items_navbox|Items}}

Latest revision as of 20:35, 15 April 2018

All items have an Item Level, which is also called iLevel or ilvl. It's sometimes referred to Quality Level or Qlvl. It's an indication of how powerful an item is.


Description[edit]

The ilvl is a number that is used in many game calculations. In Classic Diablo II / Lord of Destruction, ilvl is invisible, but is usually equal to the mlvl of the monster which dropped it.

It seems likely we'll be able to either calculate or directly see ilvl on items in Diablo III.

Calculations[edit]

During item-quality calculation, if an item's ilvl isn't equal to or greater than that item-type's Set or Unique ilvl, it will drop as a double durability Magic or triple durability Rare item (respectively) instead.

The ilvl, in conjunction with the Quality Level (qlvl), also limits which affixes can appear on the item, (It's what stops you from getting a Godly Quilted Armor of the Whale in the Blood Moor on Normal, for example,) as well as the maximum number of sockets an item can spawn with.

Monsters must be at least that high in level to drop an item with that affix on it. Your Clvl must be no less than 6 below the Qlvl to get it on an Imbue. The Clvl requirement is 3/4 the highest Qlvl affix on an item. The Qlvl also factors into gambling, modifiers you see on items for sale by NPCs, repair prices, and many other things.


Stub sm.jpgThis article is a stub because it needs links to other pages, and adding in a few appropriate categories. Help by expanding it.