D1 Diablo (monster)

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This page covers the monster Diablo, found in Diablo I.

D1-mon-diablo.gif

Diablo is a Demon and a SuperUnique.

Diablo is always found within the sealed square to the lower left of the dungeon on level 16. Diablo is surrounded by a considerable number of Blood Knights and Advocates, but can be lured out without disturbing the other monsters by firing Holy Bolts at him. Lightning bolts or magical type spells will also work, since the Blood Knights and Advocates are always immune to lightning and magic.

Be sure you have picked up all of your items from town before you kill Diablo, since doing so ends the game in Diablo or Hellfire, and triggers the ending cinematic.


Diablo's Drop

Diablo drops like any normal monster, rather than like a boss. He is therefore not guaranteed to drop anything at all, and when he does drop it will most likely be just a pile of gold. Diablo has the highest level of any monster in the game, but is not high enough to drop an item with any of the modifiers that can only be obtained from Wirt.

There is a trick to getting the item Diablo drops on the rare occasions that he does drop something), though. You must cast Telekinesis before he dies, so that your cursor turns into the TK grabbing icon. Hold it like that, and then use that spell to pick up whatever Diablo drops. You must have space enough in your inventory to hold it. Also note that you can not cast TK once he's dead; the grabber spell must be ready before he dies. This means you can not strike Diablo to kill him; it's easiest to wear him down to nearly dead, before using Fire Wall or Guardian or another long-lasting spell to finish him off.


Statistics

  • Stats are listed by Normal / Nightmare / Hell difficulty levels.
  • MFL: Magic / Fire / Lightning.
    • I = Immune
    • R = Resistant (75%)
    • - = no resistance or immunity to that element
      • No monsters in Diablo or Hellfire have any physical resistance or immunity.

Many of Diablo's stats are increased in Hellfire. His stats for both games are listed below.

Name Dungeon Level Mlvl (combat) Mlvl (drop) Experience MFL
Diablo (D1) 16 30 / 45 / 60 30 / 30 / 30 31,666 / 65,322 / 130,664 IRR
Diablo (HF) 16 45 / 60 / 75 45 / 45 / 45 31,666 / 65,322 / 130,664 IRR


Combat Stats

Name Hit Points SP Hit Points MP AC To/Hit Damage
Diablo (D1) 833 / 2549 / 3432 1666 / 4999 / 6667 70 / 120 / 150 220 / 300 / 340 * 30-60 / 64-124 / 126-246
Diablo (HF) 1666 / 5048 / 6764 3333 / 10199 / 13532 90 / 140 / 170 220 / 300 / 340 * 30-60 / 64-124 / 126-246
  • * Due to a roll over bug, Diablo's to/hit is 44 on Nightmare and 84 on Hell.


Movement Speed

  • Characters walk at 0.4 speed. See the Diablo Characters page for tables with all relevant character speeds.
Name Walk time Hit Recovery Time Attack Time Hit Time
Diablo (D1) 0.30 0.30 0.80 / 0.80 0.20 / 0.55
Diablo (HF) 0.30 0.10 0.80 / 0.80 0.20 / 0.55



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Diablo I Monsters [e] Hellfire Monsters Special Monsters Diablo Monster Info
Animals:

Undead:

Demons:

The Hive

The Crypt

In Diablo:

In Hellfire


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Diablo and Hellfire Navigation -- Diablo Basics [e]

Uniques

Base Items

Miscellaneous Items

Characters

Other Essentials