Kashya
Kashya is the commander of the rogues, and a harsh, proud woman. Though humbled by the losses her forces have taken, Kashya remains unbowed and defiant against the forces of evil. Though initially skeptical of your character, she is won over by successful quest completion, and eventually offers grudging praise for your exploits.
Contents
Greeting
- Farewell.
- Goodbye.
- Good day.
- Good evening.
- Good morning.
- Greetings.
- Hello.
- Hello again, outlander. Word of your great exploits in the east has reached us, even here.
- I need your help.
- The Sisterhood welcomes you.
- Welcome avenger.
- Yes?
Act One Dialogues
Introduction
- Welcome, outlander, to our glorious hovel. I know you're here to challenge the evil that's driven us from our ancestral home.
- But, know this. Akara may be our spiritual leader, but I command the Rogues in battle. It will take more than just killing a few beasts in the wilderness to earn my trust.
Amazon-only Introduction
- Well, well, I never expected to see an Amazon in these lands. You're very brave to have come here. Many of my fellow Sisters have fallen under some dark spell, and if you're not careful you may fall prey to it as well.
Den of Evil
After Activation
- The demons in that cave have claimed many of my finest archers. I wonder how you will fare!
Return
- You'd better come through on this. Your reputation depends on it.
Completion
- Hmm. I'm surprised you survived that test, outlander. Go see Akara. She may reward you.
Sisters' Burial Grounds
Kashya gives this quest and provides its reward, a free rogue mercenary. She will also hire rogue mercenaries to any character over level eight, regardless of whether they've finished this quest or not.
Activation
- My Rogue scouts have just reported an abomination in the Monastery graveyard!
- Apparently, Andariel is not content to take only our living. Blood Raven, one of our finest captains in the battle against Diablo at Tristram, was also one of the first to be corrupted by Andariel.
- Now, you'll find her in the Monastery graveyard raising our dead as zombies!
- We cannot abide this defilement! If you are truly our ally, you will help us destroy her.
After Activation
- Death has done nothing to weaken Blood Raven's combat skills. If anything, she's more deadly than ever.
Return
- Each moment you delay adds another undead Sister to Blood Raven's army.
Completion
- I can hardly believe that you've defeated Blood Raven!
- Though she was once my closest friend, I pray that her tortured spirit remains banished forever.
- You have earned my respect, stranger... and the allegiance of the Rogues. I have placed several of my best warriors at your disposal.
The Search for Cain
After Activation
- The bark of Inifuss holds mystical runes.
- Akara can translate them... into our revenge!
Return
- The Tree of Inifuss is hard to find, but you'll know it when you see it.
Return (with scroll)
- With this scroll you may open a portal back to Tristram. Only Akara can decipher its logic.
Return (after scroll)
- Deckard Cain has crucial knowledge about the Evils we face. You must find him!
Completion
- Again, you amaze me, outlander.
- The Sisterhood is grateful to you for delivering Cain to us. I believe Akara has something to tell you.
The Forgotten Tower
After Activation
- The tome speaks of treasure. Yet, all we have found are death, delirium, and disappointment.
Return
- Have you suddenly lost your taste for wealth?
Completion
- Your rewards are well-earned. To us, the tower was nothing more than a headstone looming over a long forgotten grave.
Tools of the Trade
After Activation
- Charsi is wasting her time and talents using an inferior hammer! Had she the Horadric Malus, she could make the steel sing and craft you a suit of armor as impenetrable as the Great Eye.
Return
- To do battle with Andariel requires more than thick skin and a strong will. You'll want armor and weaponry forged with the hammer's enchantments.
Completion
- Now that the Horadric Malus is back in our possession, we shall use it to deliver a great blow against the Evil which torments this land.
Sisters to the Slaughter
After Activation
- I can imagine a thousand different ways to kill Andariel. You need only choose one.
Return
- Deckard Cain has important information about Andariel.
Completion
- Andariel's death brings about renewed life for us all. We mourn the loss of our dear Sisters, but at least now we can get on with our lives.
- I... may have misjudged you, outlander. You are a true hero and testament to the noble spirit which has inspired our Order for generations.
- Fare well... my friend.
Gossip
General
- If we could only find out how Andariel has managed to corrupt our Sisters, then, perhaps, we could drive out the evil clouding their minds.
- In this camp, those of us who have remained true to our Order are forced to live among common traders and farm animals.
- Welcome to our circle of suffering.
- Perhaps Tristram deserved its fate... for letting Evil loose upon the land. I only hope we don't suffer the same.
- Some evenings we gather at the bonfire to retell epic tales... and try to forget about the terrible events that led to losing the Monastery.
About Akara
- Akara has been like a mother to me for as long as I can remember. She is wise and good, but I don't think she has the steel to retake our Monastery by force.
About Charsi
- Before our exile, Charsi, our blacksmith, could fashion any implement of war.
- Here in the camp, she merely makes do. Her best tools remain within the Monastery.
About Deckard Cain
- Some of my Rogues told me of Deckard Cain. They said that he is a man of great wisdom. Personally, I don't know how wise he could possibly be if he never learned how to wage battle himself.
About Gheed
- Gheed is a pig. I've been tempted to throw him out of the camp many times, but Charsi seems to think that he's good company. I don't trust the man, but if she's comforted by him, then I'll desist.
About Warriv
- I don't trust many outlanders, but Wawrriv seems fine. He never says much to me, though.
Amazon-only
- When I was very young, Akara told me tales of the Amazons' fearlessness in battle and of their skills with spears and bows. I like to think we Rogues have much in common with you Amazons.
Gossip (about Kashya)
From Akara
- Kashya has always been fiercely loyal, but I fear her anger and frustration over these recent events will lead her into harm's way. She is highly protective of the few Rogues remaining under her command and will not send them into combat unless there is dire need.
From Charsi
- Oh, Kashya's fantastic. Sure, she's a little hard on outsiders, but who can blame her? All she wants is to protect our Order. But now that our Sisters have turned against us... I think this whole mess has hardened her heart.
From Gheed
- Akara and Kashya are Sisters in the Order of the Sightless Eye, but they are worlds apart. Akara is a slow river of magic, and Kashya, a viper of war. They're both deeply devoted to their religious order, yet the corruption of their Sisters pains them both to no end.
From Warriv
- The fiery Kashya commands the Rogue archers in battle. I've only spoken to her a few times, though. I get the feeling that she doesn't like outsiders very much.
Characters & NPCs [e]
D2 NPCs D1 NPCs |
---|
Act I |
Akara - Charsi - Chickens - Deckard Cain - Flavie - Gheed - Kashya - Rogue NPCs - Warriv |
---|---|
Act II |
Atma - Deckard Cain - Drognan - Elzix - Fara - Geglash - Greiz - Jerhyn - Kaelan - Lysander - Meshif - Tyrael - Warriv |
Act III |
Alkor - Asheara - Deckard Cain - Hratli - Meshif - Natalya - Ormus - Iron Wolves - Dark Wanderer |
Act IV | |
Act V |
Anya - Deckard Cain - Larzuk - Malah - Nihlathak - Qual-Kehk - Ancients - Tyrael - Barbarian NPCs - Bunnies - Bunny Roaster |
Diablo NPCs |
Adria - Cain - Cows - Farnham - Gillian - Griswold - Kael Rills - Ogden - Pepin - Wirt |
---|---|
Hellfire NPCs | |
Monster NPCs |
Gharbad - Lachdanan - Lazarus - Snotspill - Zhar -- Defiler - Na-Krul |
Others |