Difference between revisions of "Leap"
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Revision as of 18:34, 26 August 2011
Leap
Required Level: 6Prerequisites: None
Details: Leap allows Barbarians to jump over some obstacles, and creates a knockback effect on landing.
- Leap is very handy to get over rivers, up or down ledges, and move past obstacles in narrow corridors, such as the Maggot Lair.
- Leap does no damage, but can clear out a fair swath of the screen at higher levels.
- Leap can be used everywhere, even in levels with a low roof.
- Like Leap, and unlike Teleport, Leap Attack will not take the Barbarian over walls or other obstacles that block his line of sight.
Synergies:
- Receives Bonuses From: None
- Provides Bonuses To: Leap Attack
Lore: Because of his great strength, a trained barbarian warrior is able to perform great leaps. These jumps are noteworthy, enabling the Barbarian to spring free of dangerous swarms of enemies, and landing with an impact that sends them reeling.
Mana Cost: | 2 |
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Skill Level Progression [e] |
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Slvl | Radius (yards)
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Slvl | Radius (yards)
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Slvl | Radius (yards)
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Slvl | Radius (yards)
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---|---|---|---|---|---|---|---|
1 | 4.6 | 6 | 12 | 11 | 14.6 | 16 | 16 |
2 | 7.3 | 7 | 12.6 | 12 | 14.6 | 17 | 16.6 |
3 | 8.6 | 8 | 13.3 | 13 | 15.3 | 18 | 16.6 |
4 | 10 | 9 | 14 | 14 | 16 | 19 | 16.6 |
5 | 11.3 | 10 | 14 | 15 | 16 | 20 | 16.6 |
Classes of the Diablo games - Skills [e] Diablo II: Amazon Barb Necro Paladin Sorceress LoD: Assassin Druid Other: Diablo I Diablo III |
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Diablo I - Spells | Hellfire - Spells [e] | ||||
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Rogue - Sorcerer - Warrior | Barbarian - Bard - Monk | ||||
• Apocalypse |
• Firebolt |
• Heal Other |
• Nova |
• Berserk |
• Mana |
Diablo III Classes | Diablo III Class Info [e] | |||
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Diablo III: |
Other classes: |
Skill info: |
Archetypes: |
Archetype sub-types: |