Difference between revisions of "Holy Fire"

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(Holy Fire)
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==[[Holy Fire]]==
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<includeonly>==[[Holy Fire]]==</includeonly>
 
'''Required Level:''' 6<br />
 
'''Required Level:''' 6<br />
 
'''Prerequisites:''' [[Might]]<br />
 
'''Prerequisites:''' [[Might]]<br />

Revision as of 00:11, 13 March 2018

Required Level: 6
Prerequisites: Might
Synergies: Holy Fire's damage is boosted by points in the following skills.

Details: Holy Fire adds fire damage to the Paladin's attacks, as well as dealing a few points of fire damage to every monster in range. This skill is seldom used other than as a novelty, since the damage isn't large enough to specialize in it, even with synergies.

  • All fire damage is carried over into the 'splash' explosion effect of Exploding Arrows (for example from the unique bow Raven's Claw) making this skill a far more interesting and powerful novelty.
  • The Necromancer's Fire Golem spawns with a Fire Aura of its own.
  • All offensive auras deal their aura damage once per 3.25 seconds.
Skill Level Progression [e]
Slvl Radius

Holy Fire Damage

Attack Fire Damage

Slvl Radius

Holy Fire Damage

Attack Fire Damage

Slvl Radius

Holy Fire Damage

Attack Fire Damage

Slvl Radius

Holy Fire Damage

Attack Fire Damage

1 4.0 1-3 6-18 6 7.3 4.5-6.5 28-40 11 10.6 9-11 55-67 16 14.0 14-16 85-97
2 4.6 1.5-3.5 10-22 7 8.0 5.5-7.5 33-45 12 11.3 10-12 61-73 17 14.6 15-17 91-105
3 5.3 2.5-4.5 15-27 8 8.6 6-8 37-49 13 12.0 11-13 67-79 18 15.3 16-18 97-112
4 6.0 3-5 19-31 9 9.3 7-9 43-55 14 12.6 12-14 73-85 19 16.0 17-20 103-120
5 6.6 4-6 24-36 10 10.0 8.5-10.5 49-61 15 13.3 13-15 79-91 20 16.6 18-21 109-127