Difference between revisions of "Necromancer"
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− | * Strength: | + | * Strength: 200 |
− | * Dexterity: | + | * Dexterity: 200 |
− | * Vitality: | + | * Vitality: 200 |
− | * Energy: | + | * Energy: 200 |
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* Hit Points: 45 | * Hit Points: 45 |
Revision as of 16:57, 9 September 2008
Classes of the Diablo Games [e] Diablo III Diablo II LoD Diablo Hellfire Class Info Skill Info Fan-classes Fan-skills | ||||
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Diablo III Classes |
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Diablo III Classes |
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Diablo III Classes |
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Diablo III Classes |
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Diablo III Classes |
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Diablo II Classes |
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Diablo II Classes |
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Diablo II Classes |
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Diablo II Classes |
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Diablo II Classes |
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Diablo II Classes |
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Diablo II: LoD Classes |
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Diablo II: LoD Classes |
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Diablo II: LoD Classes |
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Diablo I Classes |
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Diablo I Classes |
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Hellfire Classes |
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Hellfire Classes |
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Class Info | Special: Archivist (April 1st) - Dervish (rejected) Archtypes: Caster - Melee - Ranged | DPS - Healer - Summon/Spawn - Tank - Utility | |||
Skill Info D3 Skills | ||||
Fan-made Classes | ||||
(U) = Unfinished | ||||
Fan-made Skills | ||||
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Barbarian Skills [e] |
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Combat Masteries Skills: Sword Mastery • Axe Mastery • Mace Mastery • Polearm Mastery • Throwing Mastery • Spear Mastery • Increased Stamina • Iron Skin • Increased Speed • Natural Resistance |
Combat Skills: Bash • Leap • Double Swing • Stun • Double Throw • Leap Attack • Concentrate • Frenzy • Whirlwind • Berserk |
Warcry Skills: Howl • Find Potion • Taunt • Shout • Find Item • Battle Cry • Battle Orders • Grim Ward • War Cry • Battle Command |
Paladin Skills [e] |
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Combat Skills: Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens |
Defensive Auras: Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation |
Offensive Auras: Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction |
Sorceress Skills [e] |
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Cold Skills: Ice Bolt • Frozen Armor • Frost Nova • Ice Blast • Shiver Armor • Glacial Spike • Blizzard • Chilling Armor • Frozen Orb • Cold Mastery |
Fire Skills: Fire Bolt • Warmth • Inferno • Blaze • Fireball • Fire Wall • Enchant • Meteor • Fire Mastery • Hydra |
Lightning Skills: Charged Bolt • Telekinesis • Static Field • Lightning • Nova • Chain Lightning • Teleport • Thunder Storm • Energy Shield • Lightning Mastery |
Druid Skills [e] |
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Elemental Skills: Firestorm • Molten Boulder • Arctic Blast • Fissure • Cyclone Armor • Twister • Volcano • Tornado • Hurricane • Armageddon |
Shapeshifting Skills: Werewolf • Lycanthropy • Werebear • Maul • Feral Rage • Fire Claws • Rabies • Shock Wave • Hunger • Fury |
Summoning Skills: Raven • Poison Creeper • Oak Sage • Summon Spirit Wolf • Carrion Vine • Heart of Wolverine • Summon Dire Wolf • Solar Creeper • Spirit of Barbs • Summon Grizzly |
Diablo I Spells [e] |
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Hellfire Spells [e] |
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Background
Necromancer Skills | |
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From the steamy recesses of the southern swamps comes a figure cloaked in mystery. The Necromancer, as his name implies, is an unseemly form of sorcerer whose spells deal with the raising of the dead and the summoning and control of various creatures for his purposes. Though his goals are often aligned with those of the forces of Light, some do not think that these ends can justify his foul means. Long hours of study in dank mausolea have made his skin pale and corpselike, his figure, skeletal. Most people shun him for his peculiar looks and ways, but none doubt the power of the Necromancer, for it is the stuff of nightmares.
Starting Attributes | Starting Stats | Gain Each Level | Gain Each Point |
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