Leap Attack
Prerequisites: Leap
Details: Leap Attack targets a single monster and jumps at it, striking just that monster for substantial damage.
- Leap Attack is a useful homing skill, and will help the Barbarian finish off fast moving monsters such as Sand Leapers or teleporting bosses.
- Leap can be used everywhere, even in levels with a low roof.
- Leap Attack has very long range with just a single point, and is quite helpful to hop over obstacles.
- Like Leap, and unlike Teleport, Leap Attack will not take the Barbarian over walls or other obstacles that block his line of sight.
- Leap Attack knocks back monsters near the landing zone, much as Leap does.
One little-known use is to leap over the charging explosive Minions in Act Five. Any of them you pass over in mid air will explode beneath you, but do you zero damage. This can be quite helpful attacking Lasher bosses, or when moving through Worldstone lvl 2.
Most characters are fine with a single point in Leap Attack. Just one is full screen range, you can leap to anywhere you can see. The damage and Attack Rating increase steadily with Leap Attack, and reach very high levels. Slvl 20 is 335% AR and 670% damage, a huge bonus. Leap Attack doesn't work well on targets that move, you tend to land where they were and swing and miss. If you target something that's too close to you to leap at, you just do a normal attack, not the bonus damage/AR Leap Attack. Synergies:
- Receives Bonuses From:
- Leap grants +10% Damage Per Level.
- Provides Bonuses To: None
Lore: A young treasure hunter once sought his fortune in a raid for Barbarian gold on Mount Arreat. Hearing tales of the Barbarian people's expertise in close combat, he hired a phalanx of mercenary spearmen to accompany him, thinking their long spears would force the Barbarian warriors to fight from a distance. He soon learned his mistake as a single Barbarian warrior was enough to slaughter his entire party. Ambushing the raiding party from a patch of scrub grass, the Barbarian leapt over them, slaying one whilst airborne, and skewering two more as he landed. Before the would-be thief could draw a single breath, all of his hired lancers had been dispatched. It was a long walk home.
Mana Cost: | 9 |
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Skill Level Progression [e] |
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Slvl | AR +X%
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Damage +X%
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Slvl | AR +X%
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Damage +X%
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Slvl | AR +X%
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Damage +X%
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Slvl | AR +X%
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Damage +X%
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1 | 50% | 100% | 6 | 125% | 250% | 11 | 200% | 400% | 16 | 275% | 550% |
2 | 65% | 130% | 7 | 140% | 280% | 12 | 215% | 430% | 17 | 290% | 580% |
3 | 80% | 160% | 8 | 155% | 310% | 13 | 230% | 460% | 18 | 305% | 610% |
4 | 95% | 190% | 9 | 170% | 340% | 14 | 245% | 490% | 19 | 320% | 640% |
5 | 110% | 220% | 10 | 185% | 370% | 15 | 260% | 520% | 20 | 335% | 670% |
Classes of the Diablo games - Skills [e] Diablo II: Amazon Barb Necro Paladin Sorceress LoD: Assassin Druid Other: Diablo I Diablo III |
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Diablo I - Spells | Hellfire - Spells [e] | ||||
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Rogue - Sorcerer - Warrior | Barbarian - Bard - Monk | ||||
• Apocalypse |
• Firebolt |
• Heal Other |
• Nova |
• Berserk |
• Mana |
Diablo III Classes | Diablo III Class Info [e] | |||
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Diablo III: |
Other classes: |
Skill info: |
Archetypes: |
Archetype sub-types: |