Iron Golem
Iron Golem
Required Level: 24
Prerequisites: Clay Golem, Blood Golem
Requires: A metal item. Iron Golems can not be created from Clubs, Wands, Crystal Swords, Gloves, Belts, Throwing Weapons, Staves, Bows, Crossbows, Quest Items, Jewelry, Leather Armor and Leather Boots.
Synergies: Iron Golems benefit from points in the following skills:
- Golem Mastery
- Summon Resist
- Clay Golem: +20 Attack Rating Per Level
- Blood Golem: +5% Life Per Level
- Fire Golem: +6% Damage Per Level
Details: This golem is created from the item, and takes on properties of the item. This feature was underutilized in earlier versions of D2, with little more than some defense, or a type of damage transferring to the golem's stats.
Since v1.09, the item used has become far more important, with most of the item properties showing up in the golem itself. It's worth it to most Necromancers to save nice items for future Iron Golems, rather than simply selling them.
- Iron Golems have an inherent Thorns property, reflecting damage back to attackers. This adds to damage from the Iron Maiden curse, making striking an Iron Golem a very painful experience.
- Some item properties do not work on Iron Golems, such as Magic Find, Gold Find, or Mana steal.
- Iron Golems made from ethereal items are translucent.
Mana Cost: | 35 |
---|---|
Damage: | 7-19/11-30/12-33 |
Attack Rating: | 100 |
Recieves Bonus From: | Item properties of the item used to create the golem |
Skill Level Progression [e] |
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Slvl | % Dmg. Returned
|
Defense
|
Defense +X
|
Slvl | % Dmg. Returned
|
Defense
|
Defense +X
|
Slvl | % Dmg. Returned
|
Defense
|
Defense +X
|
Slvl | % Dmg. Returned
|
Defense
|
Defense +X
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 150% | 190 | 35 | 6 | 210% | 365 | 210 | 11 | 285% | 540 | 385 | 16 | 360% | 715 | 560 |
2 | 150% | 225 | 70 | 7 | 225% | 400 | 245 | 12 | 300% | 575 | 420 | 17 | 375% | 750 | 595 |
3 | 165% | 260 | 105 | 8 | 240% | 435 | 280 | 13 | 315% | 610 | 455 | 18 | 390% | 785 | 630 |
4 | 180% | 295 | 140 | 9 | 255% | 470 | 315 | 14 | 330% | 645 | 490 | 19 | 405% | 820 | 665 |
5 | 195% | 330 | 175 | 10 | 270% | 505 | 350 | 15 | 345% | 680 | 525 | 20 | 420% | 855 | 700 |
Skill Level Progression [e] |
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Slvl | Iron Life (Normal)
|
Iron Life (Nightmare)
|
Iron Life (Hell)
|
Slvl | Iron Life (Normal)
|
Iron Life (Nightmare)
|
Iron Life (Hell)
|
Slvl | Iron Life (Normal)
|
Iron Life (Nightmare)
|
Iron Life (Hell)
|
Slvl | Iron Life (Normal)
|
Iron Life (Nightmare)
|
Iron Life (Hell)
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 6 | 11 | 16 | ||||||||||||
2 | 7 | 12 | 17 | ||||||||||||
3 | 8 | 13 | 18 | ||||||||||||
4 | 9 | 14 | 19 | ||||||||||||
5 | 10 | 15 | 20 |
Classes of the Diablo games - Skills [e] Diablo II: Amazon Barb Necro Paladin Sorceress LoD: Assassin Druid Other: Diablo I Diablo III |
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Diablo I - Spells | Hellfire - Spells [e] | ||||
---|---|---|---|---|---|
Rogue - Sorcerer - Warrior | Barbarian - Bard - Monk | ||||
• Apocalypse |
• Firebolt |
• Heal Other |
• Nova |
• Berserk |
• Mana |
Diablo III Classes | Diablo III Class Info [e] | |||
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Diablo III: |
Other classes: |
Skill info: |
Archetypes: |
Archetype sub-types: |