Difference between revisions of "Sanctuary (skill)"
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'''Synergies:''' [[Cleansing]] adds +7% Magic Damage Per Level, but only to the [[knockback]] damage, not to the +damage to weapon attacks.<br> | '''Synergies:''' [[Cleansing]] adds +7% Magic Damage Per Level, but only to the [[knockback]] damage, not to the +damage to weapon attacks.<br> | ||
'''Details:''' This aura only works against the [[Undead]], but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. | '''Details:''' This aura only works against the [[Undead]], but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range. | ||
− | * Sanctuary will | + | * While Sanctuary is active, any attacks made by the player will ignore the [[Physical]] [[Resistances]] of undead (immune or not) if it is positive. This effect will only work for the one providing the aura (party members do not benefit). Sanctuary does not work on elemental resistances/immunities. |
* Steal Life/Mana items work against PI undead monsters as long as they have positive drain effectiveness. | * Steal Life/Mana items work against PI undead monsters as long as they have positive drain effectiveness. | ||
* Works on [[boss]] monsters and Undead [[SuperUniques]] such as [[Griswold]] and [[Radament]], but does not work against [[Act Boss]]es. | * Works on [[boss]] monsters and Undead [[SuperUniques]] such as [[Griswold]] and [[Radament]], but does not work against [[Act Boss]]es. | ||
− | * The pulse damage | + | * The pulse damage and knockback is applied every 2 seconds to all undead units within radius. It deals magic type damage and does not bypass magic resistance. The knockback is applied regardless of immunities, however. |
− | * The | + | * The bonus attack rating and damage vs undead is bugged and does not apply at all. |
{{Skill Progression | {{Skill Progression | ||
|header=Radius | |header=Radius |
Revision as of 13:09, 27 May 2014
Sanctuary is a level 24 skill from the Paladin's Offensive Auras Tree.
Sanctuary
Required Level: 24
Prerequisites: Might, Thorns, Holy Fire, Holy Freeze
Synergies: Cleansing adds +7% Magic Damage Per Level, but only to the knockback damage, not to the +damage to weapon attacks.
Details: This aura only works against the Undead, but provides the Paladin with a substantial damage bonus, as well as working to push back and constantly deal holy damage to all Undead in range.
- While Sanctuary is active, any attacks made by the player will ignore the Physical Resistances of undead (immune or not) if it is positive. This effect will only work for the one providing the aura (party members do not benefit). Sanctuary does not work on elemental resistances/immunities.
- Steal Life/Mana items work against PI undead monsters as long as they have positive drain effectiveness.
- Works on boss monsters and Undead SuperUniques such as Griswold and Radament, but does not work against Act Bosses.
- The pulse damage and knockback is applied every 2 seconds to all undead units within radius. It deals magic type damage and does not bypass magic resistance. The knockback is applied regardless of immunities, however.
- The bonus attack rating and damage vs undead is bugged and does not apply at all.
Skill Level Progression [e] |
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Slvl | Radius
|
Magic Dmg.
|
Undead Dmg
|
Slvl | Radius
|
Magic Dmg.
|
Undead Dmg
|
Slvl | Radius
|
Magic Dmg.
|
Undead Dmg
|
Slvl | Radius
|
Magic Dmg.
|
Undead Dmg
|
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1 | 3.3 | 8-16 | +150% | 6 | 6.6 | 28-36 | +300% | 11 | 10.0 | 48-59 | +450% | 16 | 13.3 | 68-84 | +600% |
2 | 4.0 | 12-20 | +180% | 7 | 7.3 | 32-40 | +330% | 12 | 10.6 | 52-64 | +480% | 17 | 14.0 | 73-90 | +630% |
3 | 4.6 | 16-24 | +210% | 8 | 8.0 | 36-44 | +360% | 13 | 11.3 | 56-69 | +510% | 18 | 14.6 | 78-96 | +660% |
4 | 5.3 | 20-28 | +240% | 9 | 8.6 | 40-49 | +390% | 14 | 12.0 | 60-74 | +540% | 19 | 15.3 | 83-102 | +690% |
5 | 6.0 | 24-32 | +270% | 10 | 9.3 | 44-54 | +420% | 15 | 12.6 | 64-79 | +570% | 20 | 16.0 | 88-108 | +720% |
Classes of the Diablo games - Skills [e] Diablo II: Amazon Barb Necro Paladin Sorceress LoD: Assassin Druid Other: Diablo I Diablo III |
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