D1 Zombie
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Zombies are slow, shuffling, lurching undead melee attackers commonly found in the early levels of the dungeon. They move very slowly, but have a fairly hard, fast hit if you allow them to close to within melee range. Pay special attention to the bright yellow Black Death type of zombies; they will reduce your hit points permanently if they manage to strike you.
- Full listing of the SuperUnique Zombies.
Statistics
- Stats are listed by Normal / Nightmare / Hell difficulty levels.
- MFL: Magic / Fire / Lightning.
- I = Immune
- R = Resistant (75%)
- - = no resistance or immunity to that element
- No monsters in Diablo or Hellfire have any physical resistance or immunity.
- IntF = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.
Name | Dungeon Level | Mlvl (combat) | Experience | MFL |
---|---|---|---|---|
Zombie | 16 | 1 / 16 / 31 | 54 / 2108 / 4216 | I-- / I-- / I-- |
Ghoul | 16 | 2 / 17 / 32 | 58 / 2108 / 4216 | I--/ I--/ I-- |
Rotting Carcass | 16 | 4 / 19 / 34 | 136 / 2272 / 4544 | I-- / I-- / IR- |
Black Death | 16 | 6 / 21 / 36 | 240 / 2480 / 4960 | I-- / I-- / IR- |
Combat Stats
Black Death will permanently reduce your character's maximum hit points by one each time they hit you. Fighting these monsters melee is strongly recommended against.
- Stats are listed by Normal / Nightmare / Hell difficulty levels.
- MFL: Magic / Fire / Lightning.
- I = Immune
- R = Resistant (75%)
- - = no resistance or immunity to that element
- No monsters in Diablo or Hellfire have any physical resistance or immunity.
- IntF = Intelligence Factor. Values are from 1-4; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.
Name | Dungeon Level | Mlvl (combat) | IntF | Experience | MFL |
---|---|---|---|---|---|
Zombie | 16 | 1 / 16 / 31 | 54 / 2108 / 4216 | I-- / I-- / I-- | |
Ghoul | 16 | 2 / 17 / 32 | 1 | 58 / 2108 / 4216 | I--/ I--/ I-- |
Rotting Carcass | 16 | 4 / 19 / 34 | 2 | 136 / 2272 / 4544 | I-- / I-- / IR- |
Black Death | 16 | 6 / 21 / 36 | 3 | 240 / 2480 / 4960 | I-- / I-- / IR- |
Movement Speed
- Characters walk at 0.4 speed. See the Diablo Characters page other swing speeds, casting speeds, and other useful character speed break points.
Name | Walk time | Hit Recovery Time | Attack Time | Hit Time |
---|---|---|---|---|
Zombie | 1.20 | 0.30 | 0.60 | 0.40 |
Ghoul | 1.20 | 0.30 | 0.60 | 0.40 |
Rotting Carcass | 1.20 | 0.30 | 0.60 | 0.40 |
Black Death | 1.20 | 0.30 | 0.60 | 0.40 |
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Diablo I Monsters [e] | Hellfire Monsters | Special Monsters | Diablo Monster Info | ||
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Animals:
Undead:
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Demons: |
The Hive |
The Crypt |
In Diablo: In Hellfire |
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