Crypt Demon

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Hf-mon-crypt-demon.jpg

Crypt Demons are Demons.

These walking statues are slow but relentless. Boasting nearly the highest hit points in Hellfire, Crypt Demons are powerful, almost unstoppable melee battlers. Rogues and other archers can destroy them from long distances, but they are more dangerous for melee fighters, since each Crypt Demon has so many hit points it's hard to destroy one before others close into range. They are immune to magic and fire on Hell, and require a lot of Chain Lightning for mage characters to finish off.

  • There are no SuperUnique or boss Crypt Demons in Hellfire.


Statistics[edit]

  • Stats are listed by Normal / Nightmare / Hell difficulty levels.
  • MFL: Magic / Fire / Lightning.
    • I = Immune
    • R = Resistant (75%)
    • - = no resistance or immunity to that element
      • No monsters in Diablo or Hellfire have any physical resistance or immunity.
  • IntF = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.

Name

Dungeon Level Monster Level IntF Experience MFL
Crypt Demon Crypt: 2-3 28 / 43 / 58 3 - - 3200 / 8400 / 16,800 IRR / IRR / IIR


Combat Stats[edit]

Name

Hit Points (HF, SP) Hit Points (HF, MP) AC To/Hit Damage
Crypt Demon 100-120 / 350-410 / 500-580 200-240 / 700-820 / 1000-1160 85 / 135 / 165 100 / 185 / 220 20-40 / 44-84 / 86-166


Movement Speed[edit]

Characters walk at 0.4 speed. See the Diablo Characters page other swing speeds, casting speeds, and other useful character speed break points.

  • Crypt Demons walk very slowly, but they hit quickly once they are (finally) in melee range.

Name

Walk time Hit Recovery Time Attack Time Hit Time
Crypt Demon 0.90 0.40 0.60 0.40