Stormtree
Diablo II Monsters [e] |
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Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Stormtree is an Animal, a Thrasher, and a SuperUnique.
Stormtree is found at the very end of the Flayer Jungle, where the level narrows to a bottleneck just as it enters the ancient stone gate into Lower Kurast. He is not connected to any quests, and need not be killed to advance through the act.
Stormtree and his pack of minions are fast, they hit hard, and they can become very dangerous when they land a few hits and charge up their Frenzy attack. It's risky to take them on in the open where they can surround you, so most players try to lure them out one or two at a time, or else lead them back to one of the nearby bridges over the river into the Flayer Jungle, which only one or two of the large Thrashers can cross at a time.
- Stats are displayed by difficult level: Normal / Nightmare / Hell.
Contents
[hide]Statistics[edit]
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Name | Level | Experience | Hit Points | Speed | Max TC/Rune |
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Stormtree | 26 / 53 / 83 | 2450 / 43015 / 288,600 |
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3-4 | 27/Ral, 51/Lem, 78/Cham |
Offense[edit]
Stormtree is always Lightning Enchanted and Extra Fast. Extra fast is one of the monster modifiers that share to the entire pack, so beware the movement and attack speed of Stormtree and his minions.
- Thorned Hulks can go into a Frenzy, mimicking the Barbarian skill. When Frenzied their movement and attack speed is greatly increased.
- Stormtree's Lightning Enchanted status adds lightning damage to his every attack.
Name | Melee Attack | Attack Rating | Frenzy | Frenzy AR | Lightning Dmg | Minions |
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Stormtree | 14-24 39-70 84-150 |
243 1096 3498 |
12-24 33-66 70-141 |
243 1252 3998 |
11-17 29-44 62-94 |
4 / 5 / 7 |
Defenses[edit]
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
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Diablo |
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Resistances[edit]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name | Physical | Fire | Cold | Lightning | Poison | Magic |
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Baal |
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Locations[edit]
All SuperUniques (except for Uber Diablo) are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)
Name | Location |
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Baal | Act 3: Flayer Jungle (Near the northern end, just short of the gates to Lower Kurast.) |
Monsters of Diablo II [e] Animals Demons Undead Act 1 Bosses Act 2 Bosses Act 3 Bosses Act 4 Bosses Act 5 Bosses Objects Monster Info Act & Uber Bosses | ||||
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Act Three Bosses | Battlemaid Sarina - Bremm Sparkfist - Geleb Flamefinger - Icehawk Riftwing - Ismail Vilehand - Maffer Dragonhand - Mephisto - Sszark the Burning - Stormtree - Toorc Icefist - Witch Doctor Endugu - Wyand Voidbringer | |||