Sszark the Burning

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Mon-sszark.jpg
Diablo II Monsters [e]
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Sszark the Burning:
is a Monster
and an Animal
and a SuperUnique

Sszark is an Animal, and a Flame Spider.

Sszark is found near the golden chest that contains Khalim's Eye, in the Spider Cavern, a dungeon below the Spider Forest. Sszark does not need to be killed to complete the quest, but he often blocks your path to the chest, or is worth killing while you're down there.

Sszark is a deceptively dangerous monster. Giant spiders aren't generally that difficult, and Flame Spiders do not have poison damage, but they have a lot of hit points, they do considerable damage with their bites, and Sszark is Extra Strong and Cursed. Facing him and his pack in a small cave area without room to retreat can be quite dangerous.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Statistics[edit]

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • Champions and Bosses can sometimes drop from the next higher TC.
    • The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Name Level Experience Hit Points Speed Max TC/Rune
Sszark the Burning 25 / 53 / 82 2050 / 36395 / 236,725 504-644 / 4512-5715 / 16476-20868 8 24/Ral, 51/Lem, 78/Cham

Offence[edit]

Sszark the Burning is always Cursed and Extra Strong. He gains 1 random modifier on Nightmare and 2 on Hell.

  • Sszark deals physical damage with a 40% chance of adding fire damage.
Name Attack Attack Rating # of Minions
Sszark the Burning Physical + (40%) Fire:
32-56 + 3-6
63-97 + 11-22
129-193 + 23-46
452 / 1827 / 5468 5 / 6 / 8


Defences[edit]

Like most SuperUniques, Sszark does not regenerate hit points.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness

Sszark the Burning

112 / 939 / 2087
-- --
100 / 75 / 50
50 / 40 / 25


Resistances[edit]

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name Physical Fire Cold Lightning Poison Magic

Sszark the Burning

0% / 0% / 50% 0% / 0% / 115% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 60% 0% / 0% / 0%


Locations[edit]

All SuperUniques (except for Uber Diablo) are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)

Name Location
Sszark the Burning Act 3: The Spider Cavern, a dungeon below the Spider Forest. (Usually near golden chest containing Khalim's Eye.)