Snapchip Shatter
Diablo II Monsters [e] |
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Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Snapchip Shatter is an Animal, and a Frozen Creeper.
Snapchip Shatter is found near the golden chest in the Icy Cellar, a dungeon area below the Ancients' Way. He's not connected to any quest, but when combined with the golden chest in the high level area, he can be part of a profitable item run.
Like all Frozen Horrors, Snapchip shatters upon death, and is therefore untouchable by any corpse skills, including Find Item.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
StatisticsEdit
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Name | Level | Experience | Hit Points | Speed | Max TC/Rune |
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Snapchip Shatter | 40 / 65 / 86 | 12810 / 80650 / 290,860 | 2164-2880 / 8046-9741 / 22616-27378 | 3 | 39/Dol, 63/Ist, 87/Zod |
OffenceEdit
Snapchip Shatter is always Cold Enchanted and Cursed. He gains 1 random modifier on Nightmare and 2 on Hell.
Name | Attack | Attack Rating | Cold Damage | Icy Breath | # of Minions |
---|---|---|---|---|---|
Snapchip Shatter | Physical: 15-24 31-58 58-107 |
527 1260 3446 |
All 0.6 sec: 16-25 34-53 64-98 |
Cold Damage: 72-96 (5.2 sec) 126-168 (6.4 sec) 198-264 (8 sec) |
4 / 5 / 7 |
DefencesEdit
Like most SuperUniques, Snapchip does not regenerate hit points.
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
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Snapchip Shatter |
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ResistancesEdit
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name | Physical | Fire | Cold | Lightning | Poison | Magic |
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Snapchip Shatter |
0% / 0% / 25% | 0% / 0% / 0% | 150% / 175% / 225% | 0% / 0% / 33% | 0% / 0% / 33% | 0% / 0% / 0% |
LocationsEdit
All SuperUniques (except for Uber Diablo) are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)
Name | Location |
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Snapchip Shatter | Act 5: Icy Cellar. (Dungeon below the Ancient's Way, near the golden chest.) |