Eldritch the Rectifier
Diablo II Monsters [e] |
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Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Eldritch the Rectifier is a Demon, and an Enslaved Minion.
Eldritch is found just north of the waypoint at the beginning of the Frigid Highlands. He is a popular monster for "item runs" due to his high potential drops, his convenient location very near a waypoint, and the relative ease with which most characters can slaughter him. He has a pack of minions, and in practice appears as a constant regular unique boss.
All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics[edit]
All Minion class monsters have two speeds; their usual walking speed and a turbo speed they achieve only when enraged by an Overseer. It's highly unlikely you'll ever see Eldritch enraged, but not entirely outside the realm of possibilities.
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Name | Level | Experience | Hit Points | Speed | Run | Max TC/Rune |
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Eldritch the Rectifier | 34 / 62 / 84 | 5895 / 45140 / 183,035 | 1076-1348 / 3927-4908 / 11444-14304 | 7-11 | 11-16 |
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Offense[edit]
Eldritch is always Extra Fast. He gains 1 random modifier on Nightmare and 2 on Hell.
Name | Melee 1 | Attack Rating 1 | Melee 2 | Attack Rating 2 | Minions |
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Eldritch the Rectifier | 16-21 / 38-51 / 70-94 | 533 / 1206 / 3370 | 20-24 / 35-58 / 65-108 | 571 / 1326 / 3707 |
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Defenses[edit]
Like most SuperUniques, Eldritch does not regenerate hit points.
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Name | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
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Eldritch the Rectifier |
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Resistances[edit]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Name | Physical | Fire | Cold | Lightning | Poison | Magic |
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Eldritch the Rectifier |
0% / 0% / 25% | 0% / 25% / 66% | 0% / 50% / 130% | 0% / 0% / 15% | 0% / 25% / 15% | 0% / 0% / 0% |
Locations[edit]
All SuperUniques (except for Uber Diablo are found in roughly the same location every game, on all three difficulty levels. (Except for the Uber Monsters who are only found on Hell Difficulty.)
Name | Location |
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Eldritch the Rectifier | Act 5: Frigid Highlands (Near the waypoint at the start of the level.) |