Bone Fetish

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Diablo II Monsters [e]
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Bone Fetish:
is a Monster
and an Undead
and a Guest Monster

Bone Fetish are Undead.

Three stabby fetish devils chase an assassin.
Among the most feared monsters in the game, Bone Fetish are a nightmare for melee characters, due to their explosive death animations. These deal a high % of the Bone Fetish's hit points as physical damage, making every Bone Fetish the equivalent of a Fire Enchanted boss (with purely physical damage). Their explosion damage is based on roughly 10% of their hit points, which may not sound like a lot, but do not be fooled (refer to hit points statistics in table below). And if that's not enough, their chance of deadly strike is also added to their explosion damage which doubles the damage (ouch). These little devils can be dealt with pretty easily one on one by any character with a reasonable amount of hit points, but killing several in a row is fatal for most melee fighters.

They're even more dangerous for spell casters or ranged attackers, who usually have lower hit points, so extreme caution must be used by Sorceresses, Bowazons, and others, to not kill a Bone Fetish at close range. Especially champions and bosses (with their higher hit points = higher death damage), and especially for any character who is cursed, since that enchantment will greatly increase the physical damage Bone Fetish deal upon death. Fortunately, the effect of deadly strike is not added if a character is cursed with amplify damage.

It's wisest to kill Bone Fetish from a distance, or to simply let mercs and minions do the chore, since non-characters do not take damage from their explosive deaths. Bone Fetish have low hit points and resistances, so they die fairly quickly; so quickly that characters need to be careful not to take them out while simply trying to stun or chill them, before retreating. Their footspeed is scary, and they can not be frozen on any difficulty level, and can't even be chilled in Hell.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics[edit]

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.


Type Level Experience Hit Points Speed Max TC/Rune
Undead Flayer 22 / 51 / 81 286 / 8850 / 57198 55-89 / 674-1088 / 2789-6008 8 24/Ral, 54/Um, 78/Cham
Undead Soul Killer 23 / 52 / 82 315 / 9382 / 58897 57-95 / 696-1124 / 2845-6128 9 27/Ral, 54/Um, 78/Cham
Undead Stygian Doll 24 / 53 / 83 346 / 9945 / 60596 61-100 / 718-1160 / 2901-6249 10 27/Ral, 54/Um, 78/Cham
Guest Monsters (Act Five, NM/Hell only)
Undead Soul Killer -- / 66 / 85 -- / 21145 / 63993 -- / 1006-1626 / 4018-6419 10 --, 66/Vex, 87/Zod
Undead Stygian Doll -- / 62 / 83 -- / 16802 / 60596 -- / 917-1482 / 3868-6249 10 --, 63/Ist, 87/Zod

Offense[edit]

Bone Fetish are feared chiefly for their explosive death, though they can deal considerable damage when alive, especially in large groups or when hitting characters with slow hit recovery speed who can not run away. Each individual Bone Fetish will seldom strike a target more than two or three times before pausing or running away, but these attacks come very quickly and usually prompt retaliation, which is what gets most characters killed.

Type Melee Attack Attack Rating
Undead Flayer 10-15 / 27-45 / 60-97 207 / 907 / 2930
Undead Soul Killer 10-16 / 27-45 / 60-97 213 / 923 / 2964
Undead Stygian Doll 11-16 / 28-46 / 61-98 223 / 939 / 2998
Guest Monsters (Act Five, NM/Hell only)
Undead Soul Killer -- / 35-57 / 62-100 -- / 1150 / 3067
Undead Stygian Doll -- / 33-53 / 61-98 -- / 1085 / 2998


Defenses[edit]

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Undead Flayer 112 / 955 / 2134 -- 1.2/sec 100 / 66 / 33 50 / 33 / 0
Undead Soul Killer 117 / 972 / 2157 -- 1.2/sec 100 / 66 / 33 50 / 33 / 0
Undead Stygian Doll 122 / 988 / 2181 -- 1.2/sec 100 / 66 / 33 50 / 33 / 0
Guest Monsters (Act Five, NM/Hell only)
Undead Soul Killer -- / 1198 / 2228 -- 1.2/sec -- / 66 / 33 -- / 33 / 0
Undead Stygian Doll -- / 1134 / 2181 -- 1.2/sec -- / 66 / 33 -- / 33 / 0


Resistances[edit]

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Undead Flayer 0% / 0% / 25% 0% / 0% / 33% 0% / 0% / 75% 0% / 0% / 0% 50% / 60% / 110% 0% / 0% / 0%
Undead Soul Killer 0% / 0% / 25% 0% / 0% / 33% 0% / 0% / 75% 0% / 0% / 0% 50% / 60% / 115% 0% / 0% / 0%
Undead Stygian Doll 0% / 0% / 25% 0% / 0% / 33% 0% / 0% / 75% 0% / 0% / 0% 50% / 60% / 120% 0% / 0% / 0%
Guest Monsters (Act Five, NM/Hell only)
Undead Soul Killer -- / 0% / 33% -- / 0% / 25% -- / 0% / 33% -- / 0% / 0% -- / 60% / 110% -- / 0% / 0%
Undead Stygian Doll -- / 0% / 25% -- / 0% / 33% -- / 0% / 75% -- / 0% / 0% -- / 60% / 120% -- / 0% / 0%


Locations[edit]

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Acts 1-4: Normal, Nightmare, and Hell
Undead Flayer Act 3: Flayer Dungeon 1-3
Undead Soul Killer Act 3: Swampy Pit 1-3, Sewers 1-2
Undead Stygian Doll Act 3: Swampy Pit 1-3, Durance of Hate 1-3
Guest Monsters (Act Five, NM/Hell only)
Undead Soul Killer Act 5: Throne of Destruction
Undead Stygian Doll Act 5: Icy Cellar, Abaddon