Greater Mummy

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Greater Mummy (Hollow One)
Diablo II Monsters [e]
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Greater Mummy:
is a Monster
and an Undead
and a Guest Monster

Greater Mummies are Undead.

One of the more fearsome monsters in the game, Greater Mummies are most known for their magical abilities. They can resurrect any undead monster in range, with the exception of other Greater Mummies (only boss Greater Mummies can do this), and boss or champion undead. Fighting against skeletons, zombies, specters, or any other undead monster can feel like running on a treadmill when there are Greater Mummies about, as the fallen enemies rise up again as quickly as you can slay them.

Besides their resurrections, Greater Mummies fire Unholy Bolts, which do magical damage; a type of damage very few items offer resistance against. They also have a poisonous breath attack, and a chance to add substantial poison damage to their melee attacks, which are delivered with a massive reaper claw.

There are two types of Unraveler. The usual one appears in Tal Rasha's tombs in act 2, and returns as a Guest Monster in the Pit of Acheron. A second type of monster also called Unraveler appears only when summoned by Baal in the Throne of Destruction, as part of the Achmel the Cursed boss pack. This second type is listed as "Unraveler Baal" in the tables below.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.

Statistics[edit]

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Type Level Experience Hit Points Speed Max TC/Rune
Hollow One 15 / 44 / 79 252 / 13227 / 129123 100-123 / 1354-1673 / 7002-11533 2 15/Nef, 48/Ko, 78/Cham
Guardian 18 / 46 / 77 337 / 15153 / 120969 123-151 / 1473-1820 / 6709-11050 2 18/Nef, 51/Lem, 84/Zod
Unraveler 20 / 49 / 80 408 / 18558 / 133200 140-172 / 1645-2032 / 7148-11774 3 21/Ral, 51/Lem, 78/Cham
Horadrim Ancient 23 / 52 / 84 542 / 22518 / 149508 170-210 / 1820-2249 / 7735-12740 4 27/Ral, 54/Um, 87/Zod
Unraveler Baal 43 / 69 / 88 13680 / 253740 / 767925 824-1010 / 3949-4878 / 10509-12982 5 39/Dol, 69/Lo, 87/Zod
Guest Monsters (Act Five, NM/Hell only)
Guardian -- / 64 / 84 -- / 45312 / 149508 -- / 2516-3108 / 10313-12740 5 -- / 63/Vex, 87/Zod
Unraveler -- / 61 / 82 -- / 38040141354 -- / 2344-2895 / 9922- 12257 5 --, 60/Ist, 87/Zod
Horadrim Ancient -- / 61 / 82 -- / 48030 / 153585 -- / 2575-3181 / 10509- 12982 5 --, 63/ Vex, 87/Zod


Offense[edit]

Greater Mummies have a projectile Unholy Bolts (magical damage), poison breath, and a % chance to add poison damage to their melee claw attack.

Note that the Unraveler Baal does more poison damage on normal than it does on NM/Hell. This is assumed to be an error in the game code. Also note that they do not fire Unholy Bolts, presumably since this would make them too dangerous in the small area of Baal's Throneroom.

Type Melee Attack + Poison Damage Attack Rating Poison Breath Unholy Bolt
Hollow One Norm: 12-16, 15% of 938-1250 over 80s (11.7-15.6/sec)
Night: 40-51, 15% of 954 over 80s (11.9/sec)
Hell: 100-127, 15% of 2346 over 80s (29.3/sec)
135 / 1411 / 5088

7 over 4s (1.8/sec)
16 over 4s (4.1/sec)
29 over 4s (7.2/sec)

3-6 / 30-33 / 66-69
Guardian Norm: 14-18, 20% of 1196-1547 over 88s (13.6-17.6/sec)
Night: 42-54, 20% of 1106 over 88s (12.6/sec)
Hell: 102-130, 20% of 2637 over 88s (30/sec)
162 / 1468 / 4966

14 over 8s (1.8/sec)
38 over 8s (4.7/sec)
69 over 8s (8.6/sec)

12-16 / 39-43 / 75-79
Unraveler Norm: 16-20, 25% of 1499-1865 over 96s (15.6-19.4/sec)
Night: 45-57, 25% of 1268 over 96s (13.2/sec)
Hell: 100-127, 25% of 2815 over 96s (29.3/sec)
185 / 1555 / 5148

21 over 12s (1.8/sec)
56 over 12s (4.7/sec)
103 over 12s (8.6/sec)

23-26 / 50-53 / 86-89
Horadrim Ancient Norm: 18-23, 30% of 2109-2689 over 120s (17.6-22.4/sec)
Night: 47-60, 30% of 1663 over 120s (13.9/sec)
Hell: 103-131, 30% of 3635 over 120s (30.3/sec)
213 / 1641 / 5392

28 over 16s (1.8/sec)
75 over 16s (4.7/sec)
138 over 16s (8.6/sec)

31-36 / 58-63 / 94-99
Unraveler Baal Norm: 32-41, 30% of 3797-4809 over 120s (31.6-40.8 /sec)
Night: 62-79, 30% of 2204 over 120s (18.4/sec)
Hell: 110-140, 30% of 3867 over 120s (32.2/sec)
420 / 2131 / 5635

28 over 16s (1.8/sec)
75 over 16s (4.7/sec)
138 over 16s (8.6/sec)

-- / -- / --
Guest Monsters (Act Five, NM/Hell only)
Guardian Norm: --
Night: 57-72, 30% of 7313-9141 over 120s (60.9-76.1/sec)
Hell: 103-131, 30% of 13219-16523 over 120s (110.2-137.7/sec)
-- / 1987 / 5392 --
169 over16s (10.6/sec)
269 over 16s (16.8/sec)
-- / 30-33 / 66-69
Unraveler Norm: --
Night: 56-71, 30% of 7172-8965 over 120s (59.8-77.4/sec)
Hell:
102-130, 30% of 13078-16348 over 120s (108.9-136.2/sec)
-- / 1900 / 5270 --
169 over16s (10.6/sec)
269 over 16s (16.8/sec)
-- / 30-33 / 66-69
Horadrim Ancient Norm: --
Night: 58-74, 30% of 7453-9316 over 120s (62.1-77.6/sec)
Hell:
105-134, 30% of 13500-16875 over 120s (112.5-140.6/sec)
-- / 2016 / 5452 --
169 over16s (10.6/sec)
269 over 16s (16.8/sec)
-- / 30-33 / 66-69

Defenses[edit]

Greater Mummies regenerate their hit points 50% faster than most monsters.

  • Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
  • Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type Defense Blocking Regen Rate Drain Effectiveness Chill Effectiveness
Hollow One 75 / 748 / 1855 0% / 15% / 33% 1.8% 100 / 66 / 33 50 / 33 / 25
Guardian 90 / 777 / 1812 0% / 15% / 33% 1.8% 100 / 66 / 33 50 / 33 / 25
Unraveler 102 / 820 / 1875 0% / 15% / 33% 1.8% 100 / 66 / 33 50 / 33 / 25
Horadrim Ancient 117 / 864 / 1960 0% / 15% / 33% 1.8% 100 / 66 / 33 50 / 33 / 25
Unraveler Baal 210 / 1065 / 1981 0% / 15% / 33% 1.8% 100 / 66 / 33 50 / 33 / 25
Guest Monsters (Act Five, NM/Hell only)
Guardian -- / 1036 / 1960 -- / 15% / 33% 1.8% -- / 66 / 33 -- / 33 / 25
Unraveler -- / 993 / 1917 -- / 15% / 33% 1.8% -- / 66 / 33 -- / 33 / 25
Horadrim Ancient -- / 1051 / 1981 -- / 15% / 33% 1.8% -- / 66 / 33 -- / 33 / 25


Resistances[edit]

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type Physical Fire Cold Lightning Poison Magic
Hollow One 0% / 0% / 33% 0% / 0% / 20% 0% / 0% / 2% 0% / 0% / 20% 0% / 0% / 100% 50% / 50% / 50%
Guardian 0% / 0% / 33% 0% / 0% / 100% 0% / 0% / 100% 0% / 0% / 20% 0% / 0% / 20% 50% / 50% / 50%
Unraveler 0% / 0% / 33% 0% / 50% / 100% 0% / 0% / 20% 0% / 0% / 100% 0% / 0% / 20% 50% / 50% / 50%
Horadrim Ancient 0% / 0% / 33% 0% / 25% / 100% 0% / 25% / 50% 0% / 25% / 50% 0% / 25% / 50% 50% / 50% / 50%
Unraveler Baal 0% / 0% / 33% 0% / 25% / 66% 0% / 25% / 66% 0% / 25% / 66% 50% / 50% / 50% 0% / 25% / 100%
Guest Monsters (Act Five, NM/Hell only)
Guardian -- / 0% / 33% -- / 25% / 50% -- / 25% / 25% -- / 25% / 50% -- / 50% / 50% -- / 25% / 100%
Unraveler -- / 0% / 33% -- / 25% / 50% -- / 25% / 50% -- / 25% / 50% -- / 50% / 50% -- / 25% / 100%
Horadrim Ancient -- / 0% / 33% -- / 25% / 50% -- / 25% / 50% -- / 25% / 50% -- / 50% / 50% -- / 25% / 100%


Locations[edit]

  • Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type Acts 1-4: Normal, Nightmare, and Hell
Hollow One Act 2: Halls of the Dead 1-3
Guardian Act 2: Claw Viper Temple 1-2
Unraveler Act 2: Tal Rasha's Tombs 1-7
Horadrim Ancient Act 3: Sewers 1-2
Unraveler Baal Act 5: Throne of Destruction (Achmel the Cursed boss pack only)
Guest Monsters (Act Five, NM/Hell only)
Guardian Halls of Pain
Unraveler Pit of Acheron
Horadrim Ancient Worldstone Keep 2, Throne of Destruction

Gallery[edit]