Difference between revisions of "Minion of Destruction"
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− | Minions of Destruction are [[Demons]]. | + | [[Image:Mon-lister1.jpg|thumb|left|Lister and pack]] |
+ | {{Monster navbox|{{Monstertype}}|{{Demons}}}}Minions of Destruction are [[Demons]]. | ||
+ | These fearsome melee monsters are found only in the [[Throne of Destruction]], and a pack of these headed by [[Lister the Tormenter]] are the last type of monster a player must defeat before descending to the [[Worldstone Chamber]] to battle [[Baal]]. They look like dragons crossed with Aliens, and hit very quickly, do a lot of damage, and even pack a knockback attack. | ||
− | + | There are thee types of Minions of Destruction listed in the game stats and on Blizzard's site, but only one type actually spawns in the Throne of Destruction. | |
− | Minions of Destruction | ||
− | + | * All values are listed by difficulty level: '''Normal / Nightmare / Hell.''' | |
− | |||
− | + | =Statistics= | |
− | + | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | |
+ | ** Champions and Bosses can sometimes drop from the next higher TC. | ||
+ | ** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
+ | |||
+ | Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Level | ||
+ | ! Experience | ||
+ | ! Hit Points | ||
+ | ! Speed | ||
+ | ! Max TC/Rune | ||
+ | |- | ||
+ | | '''Minion of Destruction''' | ||
+ | | 58 / 69 / 88 | ||
+ | | 89930 / 208910 / 632255 | ||
+ | | 3426-4790 / 9990-11152 / 26582-29673 | ||
+ | | 8 | ||
+ | | 39/Dol, 69/Lo, 87/Zod | ||
+ | |} | ||
+ | |||
+ | |||
+ | =Offense= | ||
+ | |||
+ | Minions of Destruction add a knockback hit to their second attack type. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Attack 1 | ||
+ | ! AR 1 | ||
+ | ! Attack 2 | ||
+ | ! AR 2 | ||
+ | |- | ||
+ | | '''Minion of Destruction''' | ||
+ | | 10-33 / 45-74 / 80-130 | ||
+ | | 1548 / 2797 / 7396 | ||
+ | | 5-59 / 45-79 / 80-140 | ||
+ | | 1468 / 2797 / 7396 | ||
+ | |} | ||
+ | |||
+ | |||
+ | =Defenses= | ||
+ | |||
+ | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
+ | * Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
+ | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
+ | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Defense | ||
+ | ! Blocking | ||
+ | ! Regen Rate | ||
+ | ! Drain Effectiveness | ||
+ | ! Chill Effectiveness | ||
+ | |- | ||
+ | | '''Minion of Destruction''' | ||
+ | | 287 / 1198 / 2228 | ||
+ | | 50% | ||
+ | | 1.2/sec | ||
+ | | 100 / 85 / 75 | ||
+ | | 50 / 40 / 33 | ||
+ | |} | ||
+ | |||
+ | =Resistances= | ||
+ | |||
+ | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
+ | * <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Physical | ||
+ | ! Fire | ||
+ | ! Cold | ||
+ | ! Lightning | ||
+ | ! Poison | ||
+ | ! Magic | ||
+ | |- | ||
+ | | '''Minion of Destruction''' | ||
+ | | 0% / 0% / 50% | ||
+ | | 50% / 95% / <font color="#FF0000">120%</font> | ||
+ | | 50% / 50% / 50% | ||
+ | | 0% / 0% / 33% | ||
+ | | 95% / 95% / 95% | ||
+ | | 0% / 0% / 0% | ||
+ | |} | ||
+ | |||
+ | |||
+ | =Locations= | ||
+ | |||
+ | * Monster variety in Act Five on Normal difficulty is static -- the same monsters are always in the same areas. (This was true of NM/Hell also, prior to v1.10.) | ||
+ | * Many Expansion monsters only appear as [[Guest Monsters]] in v1.10+. | ||
+ | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
+ | * Monsters in areas marked "No Boss" will never appear as random bosses or champions. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Normal | ||
+ | ! Nightmare & Hell | ||
+ | |- | ||
+ | | '''Minion of Destruction''' | ||
+ | | Throne of Destruction | ||
+ | | Throne of Destruction | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{D2 Monster Nav|demons}} |
Latest revision as of 10:14, 18 January 2011
Diablo II Monsters [e] |
---|
Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Minions of Destruction are Demons.
These fearsome melee monsters are found only in the Throne of Destruction, and a pack of these headed by Lister the Tormenter are the last type of monster a player must defeat before descending to the Worldstone Chamber to battle Baal. They look like dragons crossed with Aliens, and hit very quickly, do a lot of damage, and even pack a knockback attack.
There are thee types of Minions of Destruction listed in the game stats and on Blizzard's site, but only one type actually spawns in the Throne of Destruction.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Contents
[hide]Statistics[edit]
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Speed rates a monster's movement speed. 1 is very slow, 10 is fast, with some very fast creatures rated at 10+.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Minion of Destruction | 58 / 69 / 88 | 89930 / 208910 / 632255 | 3426-4790 / 9990-11152 / 26582-29673 | 8 | 39/Dol, 69/Lo, 87/Zod |
Offense[edit]
Minions of Destruction add a knockback hit to their second attack type.
Type | Attack 1 | AR 1 | Attack 2 | AR 2 |
---|---|---|---|---|
Minion of Destruction | 10-33 / 45-74 / 80-130 | 1548 / 2797 / 7396 | 5-59 / 45-79 / 80-140 | 1468 / 2797 / 7396 |
Defenses[edit]
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Minion of Destruction | 287 / 1198 / 2228 | 50% | 1.2/sec | 100 / 85 / 75 | 50 / 40 / 33 |
Resistances[edit]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Minion of Destruction | 0% / 0% / 50% | 50% / 95% / 120% | 50% / 50% / 50% | 0% / 0% / 33% | 95% / 95% / 95% | 0% / 0% / 0% |
Locations[edit]
- Monster variety in Act Five on Normal difficulty is static -- the same monsters are always in the same areas. (This was true of NM/Hell also, prior to v1.10.)
- Many Expansion monsters only appear as Guest Monsters in v1.10+.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Normal | Nightmare & Hell |
---|---|---|
Minion of Destruction | Throne of Destruction | Throne of Destruction |
Monsters of Diablo II [e] Animals Demons Undead Act 1 Bosses Act 2 Bosses Act 3 Bosses Act 4 Bosses Act 5 Bosses Objects Monster Info Act & Uber Bosses | ||||
---|---|---|---|---|
Demons | | |||