Difference between revisions of "Skeleton"
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− | Skeletons are [[Undead]]. | + | [[Image:Skeleton.jpg|frame|left|Skeletons closing in.]] |
+ | {{Monster navbox|{{Monstertype}}|{{Undead}}|{{Guest Monsters}}}}Skeletons are [[Undead]]. | ||
+ | |||
+ | Fierce undead warriors, skeletons do not seek to consume the flesh of the living, but only to extinguish the life of their victims. Skeletons, unrelenting in their goal, move faster than zombies and have some spark of intelligence as demonstrated by their use of weapons. These bony undead have been observed wielding swords, clubs, bows, and even armor and shields, and are often equipped in the same armament in which they fell. Even more terrifying are the animated skeletal remains of expired magic wielders, who prove that even the dead can wield the forces of magic. | ||
The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer. | The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer. | ||
Line 8: | Line 11: | ||
=Statistics= | =Statistics= | ||
− | {| width="100% | + | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. |
+ | ** Champions and Bosses can sometimes drop from the next higher TC. | ||
+ | ** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
+ | |||
+ | {| width="100%" | ||
! Type | ! Type | ||
! Level | ! Level | ||
! Experience | ! Experience | ||
! Hit Points | ! Hit Points | ||
+ | ! Speed | ||
+ | ! Max TC/Rune | ||
|- | |- | ||
| '''Skeleton''' | | '''Skeleton''' | ||
Line 18: | Line 27: | ||
| 34 / 2333 / 23878 | | 34 / 2333 / 23878 | ||
| 7-11 / 391-559 / 2219-4227 | | 7-11 / 391-559 / 2219-4227 | ||
+ | | align="center" | 3 | ||
+ | | 3 / -, 42 /Io, 75 / Ber | ||
|- | |- | ||
| '''Returned''' | | '''Returned''' | ||
Line 23: | Line 34: | ||
| 68 / 2498 / 25033 | | 68 / 2498 / 25033 | ||
| 17-25 / 415-593 / 2279-4342 | | 17-25 / 415-593 / 2279-4342 | ||
+ | | align="center" | 4 | ||
+ | | 6 / -, 42 / Io, 69 / Lo | ||
|- | |- | ||
| '''Bone Warrior''' | | '''Bone Warrior''' | ||
Line 28: | Line 41: | ||
| 143 / 10778 / 41205 | | 143 / 10778 / 41205 | ||
| 45-62 / 965-1379 / 3124-5952 | | 45-62 / 965-1379 / 3124-5952 | ||
+ | | align="center" | 4 | ||
+ | | 6/-, 42/Io, 87/Zod | ||
|- | |- | ||
| '''Burning Dead''' | | '''Burning Dead''' | ||
Line 33: | Line 48: | ||
| 130 / 3502 / 30809 | | 130 / 3502 / 30809 | ||
| 40-58 / 534-764 / 2581-4917 | | 40-58 / 534-764 / 2581-4917 | ||
+ | | align="center" | 5 | ||
+ | | 15 / Nef, 45 / Ko, 72 / Ber | ||
|- | |- | ||
| '''Horror''' | | '''Horror''' | ||
Line 38: | Line 55: | ||
| 143 / 3747 / 35429 | | 143 / 3747 / 35429 | ||
| 45-62 / 557-797 / 2823-5377 | | 45-62 / 557-797 / 2823-5377 | ||
+ | | align="center" | 5 | ||
+ | | 15 / Nef, 48 / Ko, 75 / Ber | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned''' | ||
+ | | -- / 63 / 83 | ||
+ | | -- / 12111 / 41205 | ||
+ | | -- / 1012-1447 / 4166-5952 | ||
+ | | align="center" | 5 | ||
+ | | --. 63/Vex, 87/Zod | ||
+ | |- | ||
+ | | '''Bone Warrior''' | ||
+ | | -- / 61 / 83 | ||
+ | | -- / 10778 / 41205 | ||
+ | | -- / 965-1379 / 4166-5952 | ||
+ | | align="center" | 5 | ||
+ | | -- / 60/Ist, 87/Zod | ||
|} | |} | ||
Line 43: | Line 78: | ||
=Offense= | =Offense= | ||
− | + | {| width="100%" | |
− | |||
− | |||
− | |||
− | {| width="100% | ||
! Type | ! Type | ||
− | ! | + | ! Attack |
− | ! Attack Rating | + | ! Attack Rating |
− | ! | + | ! Elemental Damage |
− | |||
|- | |- | ||
| '''Skeleton''' | | '''Skeleton''' | ||
| 1-3 / 12-31 / 31-78 | | 1-3 / 12-31 / 31-78 | ||
| 12 / 907 / 3314 | | 12 / 907 / 3314 | ||
− | | | + | | -- |
− | |||
|- | |- | ||
| '''Returned''' | | '''Returned''' | ||
| 2-5 / 12-32 / 32-80 | | 2-5 / 12-32 / 32-80 | ||
| 41 / 928 / 3360 | | 41 / 928 / 3360 | ||
− | | | + | | -- |
− | |||
|- | |- | ||
| '''Bone Warrior''' | | '''Bone Warrior''' | ||
| 4-10 / 20-51 / 37-94 | | 4-10 / 20-51 / 37-94 | ||
| 125 / 1425 / 3998 | | 125 / 1425 / 3998 | ||
− | | | + | | -- |
− | |||
|- | |- | ||
| '''Burning Dead''' | | '''Burning Dead''' | ||
| 4-9 / 14-36 / 34-76 | | 4-9 / 14-36 / 34-76 | ||
| 113 / 1036 / 3289 | | 113 / 1036 / 3289 | ||
− | | 4 | + | | '''Fire Damage: 50% chance of:<br />'''1-4 / 9-19 / 21-46 |
− | |||
|- | |- | ||
| '''Horror''' | | '''Horror''' | ||
| 4-10 / 14-37 / 35-89 | | 4-10 / 14-37 / 35-89 | ||
| 125 / 1058 / 3770 | | 125 / 1058 / 3770 | ||
− | | | + | | '''Lightning Damage: 60% chance of:<br />'''3-6 / 11-18 / 26-44 |
− | | | + | |- |
+ | ! colspan="5" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned''' | ||
+ | | -- / 20-52 / 37-94 | ||
+ | | -- / 1530 / 4165 | ||
+ | | '''Cold Damage, 60% chance of:<br />'''-- / 15-31 (3sec) / 28-56 (5sec)<br />'''Lightning Damage, 60% chance of:<br />'''-- / 15-31 (3sec) / 28-56 (5sec) | ||
+ | |- | ||
+ | | '''Bone Warrior''' | ||
+ | | -- / 20-51 / 37-94 | ||
+ | | -- / 1485 / 4165 | ||
+ | | '''Cold Damage, 60% chance of:<br />'''-- / 15-30 (3sec) / 28-56 (5sec)<br />'''Lightning Damage, 60% chance of:<br />'''-- / 15-30 (3sec) / 28-56 (5sec) | ||
|} | |} | ||
+ | =Defenses= | ||
− | + | No life or mana can be drained from skeletons in v1.11. | |
− | No life or mana | ||
+ | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
+ | * Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Defense | ! Defense | ||
! Blocking | ! Blocking | ||
+ | ! Regen Rate | ||
! Drain Effectiveness | ! Drain Effectiveness | ||
! Chill Effectiveness | ! Chill Effectiveness | ||
Line 101: | Line 141: | ||
| '''Skeleton''' | | '''Skeleton''' | ||
| 10 / 540 / 1352 | | 10 / 540 / 1352 | ||
− | | 10% | + | | align="center" | 10% |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 107: | Line 148: | ||
| '''Returned''' | | '''Returned''' | ||
| 30 / 552 / 1370 | | 30 / 552 / 1370 | ||
− | | 15% | + | | align="center" | 15% |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 113: | Line 155: | ||
| '''Bone Warrior''' | | '''Bone Warrior''' | ||
| 70 / 828 / 1616 | | 70 / 828 / 1616 | ||
− | | 30% | + | | align="center" | 30% |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 119: | Line 162: | ||
| '''Burning Dead''' | | '''Burning Dead''' | ||
| 65 / 520 / 612 | | 65 / 520 / 612 | ||
− | | | + | | align="center" | 25% |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 125: | Line 169: | ||
| '''Horror''' | | '''Horror''' | ||
| 70 / 624 / 1528 | | 70 / 624 / 1528 | ||
− | | 30% | + | | align="center" | 30% |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned''' | ||
+ | | -- / 852 / 1616 | ||
+ | | align="center" | 30% | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 40% / 25% | ||
+ | |- | ||
+ | | '''Bone Warrior''' | ||
+ | | -- / 828 / 1616 | ||
+ | | align="center" | 30% | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 40% / 25% | ||
|} | |} | ||
+ | |||
=Resistances= | =Resistances= | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
− | * <font color="# | + | * <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. |
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Physical | ! Physical | ||
− | |||
! Fire | ! Fire | ||
! Cold | ! Cold | ||
! Lightning | ! Lightning | ||
! Poison | ! Poison | ||
+ | ! Magic | ||
|- | |- | ||
| '''Skeleton''' | | '''Skeleton''' | ||
Line 149: | Line 211: | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 0% / 0% / <font color="# | + | | 0% / 0% / <font color="#ff0000">100%</font> |
| 50% / 75% / 75% | | 50% / 75% / 75% | ||
|- | |- | ||
Line 158: | Line 220: | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 50% / 75% / <font color="# | + | | 50% / 75% / <font color="#ff0000">100%</font> |
|- | |- | ||
| '''Bone Warrior''' | | '''Bone Warrior''' | ||
Line 165: | Line 227: | ||
| 0% / 25% / 50% | | 0% / 25% / 50% | ||
| 0% / 0% / 25% | | 0% / 0% / 25% | ||
− | | 60% / 80% / <font color="# | + | | 60% / 80% / <font color="#ff0000">100%</font> |
− | | 50% / 75% / <font color="# | + | | 50% / 75% / <font color="#ff0000">105%</font> |
|- | |- | ||
| '''Burning Dead''' | | '''Burning Dead''' | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 50% / 75% / <font color="# | + | | 50% / 75% / <font color="#ff0000">100%</font> |
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
Line 181: | Line 243: | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 60% / 80% / <font color="# | + | | 60% / 80% / <font color="#ff0000">120%</font> |
| 50% / 75% / 75% | | 50% / 75% / 75% | ||
+ | |- | ||
+ | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned''' | ||
+ | | -- / 0% / 33% | ||
+ | | -- / 25% / 50% | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 80% / <font color="#FF0000">100%</font> | ||
+ | | -- / 75% / <font color="#FF0000">110%</font> | ||
+ | | -- / 0% / 0% | ||
+ | |- | ||
+ | | '''Bone Warrior''' | ||
+ | | -- / 0% / 33% | ||
+ | | -- / 25% / 50% | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 80% / <font color="#FF0000">100%</font> | ||
+ | | -- / 75% / <font color="#FF0000">105%</font> | ||
+ | | -- / 40% / 70% | ||
+ | |} | ||
+ | |||
+ | =Locations= | ||
+ | |||
+ | * [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels. | ||
+ | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
+ | * Monsters in areas marked "No Boss" will never appear as random bosses or champions. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Normal, Nightmare, and Hell | ||
+ | |- | ||
+ | | '''Skeleton''' | ||
+ | | '''Act 1:''' Cave 1-2, Burial Grounds (No boss), Crypt, Mausoleum, Field of Stones | ||
+ | |- | ||
+ | | '''Returned''' | ||
+ | | '''Act 1:''' Black Moor, Tristram.<br />'''Act 2:''' Halls of the Undead 1-3 | ||
+ | |- | ||
+ | | '''Bone Warrior''' | ||
+ | | '''Act 1:''' The Pit 1-2.<br />'''Act 2:''' Claw Viper Temple 1-2 (no boss), | ||
+ | |- | ||
+ | | '''Burning Dead''' | ||
+ | | '''Act 2:''' Sewers 1-3, Tal Rasha's Tombs 1-7 (no boss). | ||
+ | |- | ||
+ | | '''Horror''' | ||
+ | | '''Act 2:''' The Stony Tomb 1-2, Sewers 1-3 (no boss on 1-2). | ||
+ | |- | ||
+ | ! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned''' | ||
+ | | Halls of Anguish | ||
+ | |- | ||
+ | | '''Bone Warrior''' | ||
+ | | Glacial Trail | ||
|} | |} | ||
− | + | ||
− | + | ||
+ | {{D2 Monster Nav|undead}} |
Latest revision as of 09:44, 23 July 2011
Diablo II Monsters [e] |
---|
Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Skeletons are Undead.
Fierce undead warriors, skeletons do not seek to consume the flesh of the living, but only to extinguish the life of their victims. Skeletons, unrelenting in their goal, move faster than zombies and have some spark of intelligence as demonstrated by their use of weapons. These bony undead have been observed wielding swords, clubs, bows, and even armor and shields, and are often equipped in the same armament in which they fell. Even more terrifying are the animated skeletal remains of expired magic wielders, who prove that even the dead can wield the forces of magic.
The risen, animated bones of dead adventurers, skeletons fight tenaciously with a variety of melee weapons. Since they are just bones, they are highly resistant to various elemental attacks. They do not deal a great deal of damage or move very quickly, but take a lot of punishment before dying and can swarm the unwary adventurer.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics[edit]
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Skeleton | 2 / 37 / 68 | 34 / 2333 / 23878 | 7-11 / 391-559 / 2219-4227 | 3 | 3 / -, 42 /Io, 75 / Ber |
Returned | 6 / 38 / 69 | 68 / 2498 / 25033 | 17-25 / 415-593 / 2279-4342 | 4 | 6 / -, 42 / Io, 69 / Lo |
Bone Warrior | 14 / 61 / 83 | 143 / 10778 / 41205 | 45-62 / 965-1379 / 3124-5952 | 4 | 6/-, 42/Io, 87/Zod |
Burning Dead | 13 / 43 / 74 | 130 / 3502 / 30809 | 40-58 / 534-764 / 2581-4917 | 5 | 15 / Nef, 45 / Ko, 72 / Ber |
Horror | 14 / 44 / 78 | 143 / 3747 / 35429 | 45-62 / 557-797 / 2823-5377 | 5 | 15 / Nef, 48 / Ko, 75 / Ber |
Guest Monsters (Act Five, NM/Hell only) | |||||
Returned | -- / 63 / 83 | -- / 12111 / 41205 | -- / 1012-1447 / 4166-5952 | 5 | --. 63/Vex, 87/Zod |
Bone Warrior | -- / 61 / 83 | -- / 10778 / 41205 | -- / 965-1379 / 4166-5952 | 5 | -- / 60/Ist, 87/Zod |
Offense[edit]
Type | Attack | Attack Rating | Elemental Damage | |
---|---|---|---|---|
Skeleton | 1-3 / 12-31 / 31-78 | 12 / 907 / 3314 | -- | |
Returned | 2-5 / 12-32 / 32-80 | 41 / 928 / 3360 | -- | |
Bone Warrior | 4-10 / 20-51 / 37-94 | 125 / 1425 / 3998 | -- | |
Burning Dead | 4-9 / 14-36 / 34-76 | 113 / 1036 / 3289 | Fire Damage: 50% chance of: 1-4 / 9-19 / 21-46 | |
Horror | 4-10 / 14-37 / 35-89 | 125 / 1058 / 3770 | Lightning Damage: 60% chance of: 3-6 / 11-18 / 26-44 | |
Guest Monsters (Act Five, NM/Hell only) | ||||
Returned | -- / 20-52 / 37-94 | -- / 1530 / 4165 | Cold Damage, 60% chance of: -- / 15-31 (3sec) / 28-56 (5sec) Lightning Damage, 60% chance of: -- / 15-31 (3sec) / 28-56 (5sec) | |
Bone Warrior | -- / 20-51 / 37-94 | -- / 1485 / 4165 | Cold Damage, 60% chance of: -- / 15-30 (3sec) / 28-56 (5sec) Lightning Damage, 60% chance of: -- / 15-30 (3sec) / 28-56 (5sec) |
Defenses[edit]
No life or mana can be drained from skeletons in v1.11.
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Skeleton | 10 / 540 / 1352 | 10% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Returned | 30 / 552 / 1370 | 15% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Bone Warrior | 70 / 828 / 1616 | 30% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Burning Dead | 65 / 520 / 612 | 25% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Horror | 70 / 624 / 1528 | 30% | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Guest Monsters (Act Five, NM/Hell only) | |||||
Returned | -- / 852 / 1616 | 30% | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Bone Warrior | -- / 828 / 1616 | 30% | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Resistances[edit]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Skeleton | 0% / 0% / 33% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 100% | 50% / 75% / 75% |
Returned | 0% / 0% / 33% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 0% / 0% / 0% | 50% / 75% / 100% |
Bone Warrior | 0% / 0% / 33% | 20% / 40% / 70% | 0% / 25% / 50% | 0% / 0% / 25% | 60% / 80% / 100% | 50% / 75% / 105% |
Burning Dead | 0% / 0% / 33% | 0% / 0% / 0% | 50% / 75% / 100% | 0% / 0% / 0% | 0% / 0% / 0% | 50% / 75% / 75% |
Horror | 0% / 0% / 33% | 20% / 40% / 70% | 0% / 0% / 0% | 0% / 0% / 0% | 60% / 80% / 120% | 50% / 75% / 75% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Returned | -- / 0% / 33% | -- / 25% / 50% | -- / 0% / 25% | -- / 80% / 100% | -- / 75% / 110% | -- / 0% / 0% |
Bone Warrior | -- / 0% / 33% | -- / 25% / 50% | -- / 0% / 25% | -- / 80% / 100% | -- / 75% / 105% | -- / 40% / 70% |
Locations[edit]
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Normal, Nightmare, and Hell |
---|---|
Skeleton | Act 1: Cave 1-2, Burial Grounds (No boss), Crypt, Mausoleum, Field of Stones |
Returned | Act 1: Black Moor, Tristram. Act 2: Halls of the Undead 1-3 |
Bone Warrior | Act 1: The Pit 1-2. Act 2: Claw Viper Temple 1-2 (no boss), |
Burning Dead | Act 2: Sewers 1-3, Tal Rasha's Tombs 1-7 (no boss). |
Horror | Act 2: The Stony Tomb 1-2, Sewers 1-3 (no boss on 1-2). |
Guest Monsters (Act Five, NM/Hell only) | |
Returned | Halls of Anguish |
Bone Warrior | Glacial Trail |