Difference between revisions of "Skeleton Archer"
ADVERTISEMENT
From Diablo Wiki
m (fix typo) |
|||
(8 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | Skeleton Archers are [[Undead]]. | + | [[Image:skeleton-archer.jpg|frame|left|Skeleton Archers]] |
+ | {{Monster navbox|{{Monstertype}}|{{Undead}}|{{Guest Monsters}}}}Skeleton Archers are [[Undead]]. | ||
Magically-reanimated skeletal warriors, these archers possess terrifying accuracy, but not very high damage or firing rate. Boss packs can be dangerous, but individuals are largely a nuisance, largely thanks to the impossibility of leeching life or mana from them. | Magically-reanimated skeletal warriors, these archers possess terrifying accuracy, but not very high damage or firing rate. Boss packs can be dangerous, but individuals are largely a nuisance, largely thanks to the impossibility of leeching life or mana from them. | ||
Line 8: | Line 9: | ||
=Statistics= | =Statistics= | ||
− | {| width="100% | + | Some skeleton archers drop from a higher Treasure Class when killed by ranged weapons. The TC is listed in (#) below. |
+ | |||
+ | * The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop. | ||
+ | ** Champions and Bosses can sometimes drop from the next higher TC. | ||
+ | ** The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item [[calculators]] to ascertain precisely what a monster from a given area can drop. | ||
+ | |||
+ | {| width="100%" | ||
! Type | ! Type | ||
! Level | ! Level | ||
! Experience | ! Experience | ||
! Hit Points | ! Hit Points | ||
+ | ! Speed | ||
+ | ! Max TC/Rune | ||
|- | |- | ||
| '''Skeleton Archer''' | | '''Skeleton Archer''' | ||
Line 18: | Line 27: | ||
| 62 / 2792 / 26687 | | 62 / 2792 / 26687 | ||
| 11-24 / 415-593 / 2219-4227 | | 11-24 / 415-593 / 2219-4227 | ||
+ | | align="center" | 4 | ||
+ | | 6/-, 42/Io, 69/Lo (72) | ||
|- | |- | ||
| '''Returned Archer''' | | '''Returned Archer''' | ||
Line 23: | Line 34: | ||
| 90 / 2986 / 27978 | | 90 / 2986 / 27978 | ||
| 21-42 / 438-627 / 2279-4342 | | 21-42 / 438-627 / 2279-4342 | ||
+ | | align="center" | 4 | ||
+ | | 6/-, 42/Io, 69/Lo (72) | ||
|- | |- | ||
| '''Bone Warrior Archer''' | | '''Bone Warrior Archer''' | ||
Line 28: | Line 41: | ||
| 99 / 3196 / 29269 | | 99 / 3196 / 29269 | ||
| 23-48 / 462-661 / 2340-4457 | | 23-48 / 462-661 / 2340-4457 | ||
+ | | align="center" | 5 | ||
+ | | 12/-, 42/Io, 69/Lo (72) | ||
|- | |- | ||
| '''Burning Dead Archer''' | | '''Burning Dead Archer''' | ||
Line 33: | Line 48: | ||
| 137 / 3914 / 34433 | | 137 / 3914 / 34433 | ||
| 33-66 / 534-764 / 2581-4917 | | 33-66 / 534-764 / 2581-4917 | ||
+ | | align="center" | 5 | ||
+ | | 15/Nef, 45/Ko, 72/Ber (78) | ||
|- | |- | ||
| '''Horror Archer''' | | '''Horror Archer''' | ||
Line 38: | Line 55: | ||
| 223 / 5131 / 39597 | | 223 / 5131 / 39597 | ||
| 47-96 / 630-900 / 2823-5377 | | 47-96 / 630-900 / 2823-5377 | ||
+ | | align="center" | 5 | ||
+ | | 18/Nef, 51/Lem, 78/Cham (84) | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned Archer''' | ||
+ | | -- / 62 / 83 | ||
+ | | -- / 12769 / 46053 | ||
+ | | -- / 988-1412 / 3124-5952 | ||
+ | | align="center" | 5 | ||
+ | | --, 63/Vex, 87/Zod | ||
+ | |- | ||
+ | | '''Bone Warrior Archer''' | ||
+ | | -- / 60 / 71 | ||
+ | | -- / 11365 / 30560 | ||
+ | | -- / 940-1344 / 2400-4572 | ||
+ | | align="center" | 4 | ||
+ | | --, 60/Ist, 84/Zod | ||
+ | |- | ||
+ | | '''Burning Dead Archer''' | ||
+ | | -- / 58 / 80 | ||
+ | | -- / 10114 / 42180 | ||
+ | | -- / 893-1276 / 2943-5607 | ||
+ | | align="center" | 4 | ||
+ | | --, 60/Ist, 84/Zod | ||
+ | |- | ||
+ | | '''Horror Archer''' | ||
+ | | -- / 63 / 85 | ||
+ | | -- / 13536 / 48635 | ||
+ | | -- / 1012-1447 / 3245-6182 | ||
+ | | align="center" | 5 | ||
+ | | --, 63/Ist, 87/Zod | ||
|} | |} | ||
Line 43: | Line 92: | ||
=Offense= | =Offense= | ||
− | * | + | * Skeletal Archers with elemental damage will '''always''' add it to their hits. |
− | * Horror | + | * Horror Archer Guest Monsters randomly add one type of elemental damage to each hit. |
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
− | ! | + | ! Attack |
− | ! | + | ! Elemental Damage |
− | + | ! Attack Rating | |
− | ! Attack Rating | ||
|- | |- | ||
| '''Skeleton Archer''' | | '''Skeleton Archer''' | ||
| 2-3 / 11-16 / 27-39 | | 2-3 / 11-16 / 27-39 | ||
− | | | + | | align="center" | -- |
− | | | ||
| 89 / 890 / 3176 | | 89 / 890 / 3176 | ||
|- | |- | ||
| '''Returned Archer''' | | '''Returned Archer''' | ||
| 3-5 / 11-16 / 28-40 | | 3-5 / 11-16 / 28-40 | ||
− | | | + | | align="center" | -- |
− | | | ||
| 169 / 910 / 3220 | | 169 / 910 / 3220 | ||
|- | |- | ||
| '''Bone Warrior Archer''' | | '''Bone Warrior Archer''' | ||
| 4-6 / 11-16 / 28-40 | | 4-6 / 11-16 / 28-40 | ||
− | | | + | | align="center" | -- |
− | | | ||
| 197 / 931 / 3263 | | 197 / 931 / 3263 | ||
|- | |- | ||
| '''Burning Dead Archer''' | | '''Burning Dead Archer''' | ||
| 4-6 / 12-18 / 29-42 | | 4-6 / 12-18 / 29-42 | ||
− | | | + | | '''Fire:''' 2-4 / 9-19 / 21-46 |
− | |||
| 307 / 993 / 3438 | | 307 / 993 / 3438 | ||
|- | |- | ||
| '''Horror Archer''' | | '''Horror Archer''' | ||
| 5-8 / 13-19 / 31-44 | | 5-8 / 13-19 / 31-44 | ||
+ | | '''Lightning:''' 0-9 / 1-31 / 4-106 | ||
| 446 / 1076 / 3613 | | 446 / 1076 / 3613 | ||
− | | | + | |- |
− | | | + | ! colspan="3" | Guest Monsters (Act Five, NM/Hell only) |
+ | |- | ||
+ | | '''Returned Archer''' | ||
+ | | -- / 18-26 / 32-47 | ||
+ | | '''Cold:''' -- / 26-41 (2 sec) / 47-74 (3 sec) | ||
+ | | -- / 1386 / 3831 | ||
+ | |- | ||
+ | | '''Bone Warrior Archer''' | ||
+ | | -- / 17-24 / 28-40 | ||
+ | | '''Cold:''' -- / 24-39 (2 sec) / 46-74 (3 sec) | ||
+ | | -- / 1345 / 3307 | ||
+ | |- | ||
+ | | '''Burning Dead Archer''' | ||
+ | | -- / 16-24 / 31-45 | ||
+ | | -- / | ||
+ | | -- / 1304 / 3700 | ||
+ | |- | ||
+ | | '''Horror Archer''' | ||
+ | | -- / 17-24 / 32-46 | ||
+ | | '''Physical:''' -- / 24-39 / 32-46<br /> '''Fire:''' -- / 24-39 / 46-74<br /> '''Cold:''' -- / 24-39 (4sec) / 46-74 (5sec)<br /> '''Lightning:''' -- / 24-39 / 46-74<br /> '''Poison:'''<br /> '''-Night:''' 191-306 over 8s (23.9-38.3/sec<br /> '''-Hell:''' 454-727 over 10s (45.4-72.7/sec.)<br /> '''Magic:''' -- / 24-39 / 46-74 | ||
+ | | -- / 1407 / 3919 | ||
|} | |} | ||
− | |||
=Defenses= | =Defenses= | ||
− | No | + | No life or mana can be drained from skeletons in v1.11. |
+ | * Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec. | ||
+ | * Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block. | ||
* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | * Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none. | ||
* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | * Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all. | ||
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Defense | ! Defense | ||
! Blocking | ! Blocking | ||
+ | ! Regen Rate | ||
! Drain Effectiveness | ! Drain Effectiveness | ||
! Chill Effectiveness | ! Chill Effectiveness | ||
Line 101: | Line 168: | ||
| '''Skeleton Archer''' | | '''Skeleton Archer''' | ||
| 25 / 552 / 1352 | | 25 / 552 / 1352 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 107: | Line 175: | ||
| '''Returned Archer''' | | '''Returned Archer''' | ||
| 40 / 564 / 1370 | | 40 / 564 / 1370 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 113: | Line 182: | ||
| '''Bone Warrior Archer''' | | '''Bone Warrior Archer''' | ||
| 45 / 576 / 1387 | | 45 / 576 / 1387 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 119: | Line 189: | ||
| '''Burning Dead Archer''' | | '''Burning Dead Archer''' | ||
| 65 / 612 / 1458 | | 65 / 612 / 1458 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
Line 125: | Line 196: | ||
| '''Horror Archer''' | | '''Horror Archer''' | ||
| 90 / 660 / 1528 | | 90 / 660 / 1528 | ||
− | | | + | | align="center" | -- |
+ | | align="center" | 1.2% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
| 50% / 40% / 25% | | 50% / 40% / 25% | ||
+ | |- | ||
+ | ! colspan="6" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned Archer''' | ||
+ | | -- / 840 / 1616 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 40% / 25% | ||
+ | |- | ||
+ | | '''Bone Warrior Archer''' | ||
+ | | -- / 816 / 1405 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 40% / 25% | ||
+ | |- | ||
+ | | '''Burning Dead Archer''' | ||
+ | | -- / 792 / 1563 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 40% / 25% | ||
+ | |- | ||
+ | | '''Horror Archer''' | ||
+ | | -- / 852 / 1651 | ||
+ | | align="center" | -- | ||
+ | | align="center" | 1.2% | ||
+ | | -- / 0% / 0% | ||
+ | | -- / 40% / 25% | ||
|} | |} | ||
− | |||
=Resistances= | =Resistances= | ||
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | * Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack. | ||
− | * <font color="# | + | * <font color="#ff0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details. |
− | {| width="100% | + | {| width="100%" |
! Type | ! Type | ||
! Physical | ! Physical | ||
− | |||
! Fire | ! Fire | ||
! Cold | ! Cold | ||
! Lightning | ! Lightning | ||
! Poison | ! Poison | ||
+ | ! Magic | ||
|- | |- | ||
| '''Skeleton Archer''' | | '''Skeleton Archer''' | ||
Line 151: | Line 252: | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 0% | | 0% / 0% / 0% | ||
− | | 50% / 60% / <font color="# | + | | 50% / 60% / <font color="#ff0000">100%</font> |
|- | |- | ||
| '''Returned Archer''' | | '''Returned Archer''' | ||
Line 159: | Line 260: | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 0 % | | 0% / 0% / 0 % | ||
− | | 50% / 60% / <font color="# | + | | 50% / 60% / <font color="#ff0000">105%</font> |
|- | |- | ||
| '''Bone Warrior Archer''' | | '''Bone Warrior Archer''' | ||
Line 167: | Line 268: | ||
| 20% / 50% / 75% | | 20% / 50% / 75% | ||
| 0% / 0% / 0 % | | 0% / 0% / 0 % | ||
− | | 50% / 60% / <font color="# | + | | 50% / 60% / <font color="#ff0000">105%</font> |
|- | |- | ||
| '''Burning Dead Archer''' | | '''Burning Dead Archer''' | ||
Line 175: | Line 276: | ||
| 0% / 0% / 33% | | 0% / 0% / 33% | ||
| 0% / 0% / 0 % | | 0% / 0% / 0 % | ||
− | | 50% / 60% / <font color="# | + | | 50% / 60% / <font color="#ff0000">110%</font> |
|- | |- | ||
| '''Horror Archer''' | | '''Horror Archer''' | ||
Line 183: | Line 284: | ||
| 0% / 0% / 0 % | | 0% / 0% / 0 % | ||
| 40% / 70% / 75% | | 40% / 70% / 75% | ||
− | | 50% / 60% / <font color="#FF0000">110%</font> | + | | 50% / 60% / <font color="#ff0000">110%</font> |
+ | |- | ||
+ | ! colspan="7" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned Archer''' | ||
+ | | -- / 0% / 33% | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 75% / 90% | ||
+ | | -- / 33% / 50% | ||
+ | | -- / <font color="#FF0000">130%</font> / <font color="#FF0000">130%</font> | ||
+ | | -- / 0% / 10% | ||
+ | |- | ||
+ | | '''Bone Warrior Archer''' | ||
+ | | -- / 0% / 33% | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 75% / 90% | ||
+ | | -- / 33% / 50% | ||
+ | | -- / <font color="#FF0000">110%</font> / <font color="#FF0000">110%</font> | ||
+ | | -- / 0% / 10% | ||
+ | |- | ||
+ | | '''Burning Dead Archer''' | ||
+ | | -- / 0% / 33% | ||
+ | | -- / 75% / 90% | ||
+ | | -- / 0% / 25% | ||
+ | | -- / 33% / 50% | ||
+ | | -- / <font color="#FF0000">100%</font> / <font color="#FF0000">100%</font> | ||
+ | | -- / 0% / 10% | ||
+ | |- | ||
+ | | '''Horror Archer''' | ||
+ | | -- / 0% / 33% | ||
+ | | -- / 50% / 66% | ||
+ | | -- / 50% / 66% | ||
+ | | -- / 50% / 66% | ||
+ | | -- / <font color="#FF0000">140%</font> / <font color="#FF0000">140%</font> | ||
+ | | -- / 0% / 10% | ||
|} | |} | ||
− | [[ | + | |
− | + | =Locations= | |
+ | |||
+ | * [[Guest Monsters]] are found only in Act Five, and only on Nightmare and Hell difficulty levels. | ||
+ | * Monsters in areas marked "Boss Only" will only appear as random bosses or champions. | ||
+ | * Monsters in areas marked "No Boss" will never appear as random bosses or champions. | ||
+ | |||
+ | {| width="100%" | ||
+ | ! Type | ||
+ | ! Normal, Nightmare, and Hell | ||
+ | |- | ||
+ | | '''Skeleton Archer''' | ||
+ | | '''Act 1: '''Underground Passage 1-2, Dark Woods, Tristram | ||
+ | |- | ||
+ | | '''Returned Archer''' | ||
+ | | '''Act 1: '''Tamoe Highland, Monastery Gate | ||
+ | |- | ||
+ | | '''Bone Warrior Archer''' | ||
+ | | '''Act 1: '''Barracks, Jail 1-3 | ||
+ | |- | ||
+ | | '''Burning Dead Archer''' | ||
+ | | '''Act 2: '''Sewers 1-2 | ||
+ | |- | ||
+ | | '''Horror Archer''' | ||
+ | | '''Act 2: '''Harem 2 (no boss), Palace Cellar 1-3. | ||
+ | |- | ||
+ | ! colspan="2" | Guest Monsters (Act Five, NM/Hell only) | ||
+ | |- | ||
+ | | '''Returned Archer''' | ||
+ | | Halls of Vaught (no boss). | ||
+ | |- | ||
+ | | '''Bone Warrior Archer''' | ||
+ | | Frozen Tundra | ||
+ | |- | ||
+ | | '''Burning Dead Archer''' | ||
+ | | Bloody Highlands, Frigid Highlands | ||
+ | |- | ||
+ | | '''Horror Archer''' | ||
+ | | Abaddon | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | {{D2 Monster Nav|undead}} |
Latest revision as of 09:21, 29 November 2011
Diablo II Monsters [e] |
---|
Types |
Animals • Demons • Undead |
Info |
Complete Monster Listing Modifiers • Experience Champions • SuperUniques |
Monster Categories |
Animals • Demons • Undead Act Bosses • Guest Monsters Objects • SuperUniques Uber Monsters |
is a Monster |
Skeleton Archers are Undead.
Magically-reanimated skeletal warriors, these archers possess terrifying accuracy, but not very high damage or firing rate. Boss packs can be dangerous, but individuals are largely a nuisance, largely thanks to the impossibility of leeching life or mana from them.
- All values are listed by difficulty level: Normal / Nightmare / Hell.
Statistics[edit]
Some skeleton archers drop from a higher Treasure Class when killed by ranged weapons. The TC is listed in (#) below.
- The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
- Champions and Bosses can sometimes drop from the next higher TC.
- The max TC/Rune possible depends on which level a monster spawns in, and can vary slightly from the listed values (monsters that spawn in later levels can drop higher level items). See the item calculators to ascertain precisely what a monster from a given area can drop.
Type | Level | Experience | Hit Points | Speed | Max TC/Rune |
---|---|---|---|---|---|
Skeleton Archer | 5 / 38 / 68 | 62 / 2792 / 26687 | 11-24 / 415-593 / 2219-4227 | 4 | 6/-, 42/Io, 69/Lo (72) |
Returned Archer | 8 / 39 / 69 | 90 / 2986 / 27978 | 21-42 / 438-627 / 2279-4342 | 4 | 6/-, 42/Io, 69/Lo (72) |
Bone Warrior Archer | 9 / 40 / 70 | 99 / 3196 / 29269 | 23-48 / 462-661 / 2340-4457 | 5 | 12/-, 42/Io, 69/Lo (72) |
Burning Dead Archer | 13 / 43 / 74 | 137 / 3914 / 34433 | 33-66 / 534-764 / 2581-4917 | 5 | 15/Nef, 45/Ko, 72/Ber (78) |
Horror Archer | 18 / 47 / 78 | 223 / 5131 / 39597 | 47-96 / 630-900 / 2823-5377 | 5 | 18/Nef, 51/Lem, 78/Cham (84) |
Guest Monsters (Act Five, NM/Hell only) | |||||
Returned Archer | -- / 62 / 83 | -- / 12769 / 46053 | -- / 988-1412 / 3124-5952 | 5 | --, 63/Vex, 87/Zod |
Bone Warrior Archer | -- / 60 / 71 | -- / 11365 / 30560 | -- / 940-1344 / 2400-4572 | 4 | --, 60/Ist, 84/Zod |
Burning Dead Archer | -- / 58 / 80 | -- / 10114 / 42180 | -- / 893-1276 / 2943-5607 | 4 | --, 60/Ist, 84/Zod |
Horror Archer | -- / 63 / 85 | -- / 13536 / 48635 | -- / 1012-1447 / 3245-6182 | 5 | --, 63/Ist, 87/Zod |
Offense[edit]
- Skeletal Archers with elemental damage will always add it to their hits.
- Horror Archer Guest Monsters randomly add one type of elemental damage to each hit.
Type | Attack | Elemental Damage | Attack Rating |
---|---|---|---|
Skeleton Archer | 2-3 / 11-16 / 27-39 | -- | 89 / 890 / 3176 |
Returned Archer | 3-5 / 11-16 / 28-40 | -- | 169 / 910 / 3220 |
Bone Warrior Archer | 4-6 / 11-16 / 28-40 | -- | 197 / 931 / 3263 |
Burning Dead Archer | 4-6 / 12-18 / 29-42 | Fire: 2-4 / 9-19 / 21-46 | 307 / 993 / 3438 |
Horror Archer | 5-8 / 13-19 / 31-44 | Lightning: 0-9 / 1-31 / 4-106 | 446 / 1076 / 3613 |
Guest Monsters (Act Five, NM/Hell only) | |||
Returned Archer | -- / 18-26 / 32-47 | Cold: -- / 26-41 (2 sec) / 47-74 (3 sec) | -- / 1386 / 3831 |
Bone Warrior Archer | -- / 17-24 / 28-40 | Cold: -- / 24-39 (2 sec) / 46-74 (3 sec) | -- / 1345 / 3307 |
Burning Dead Archer | -- / 16-24 / 31-45 | -- / | -- / 1304 / 3700 |
Horror Archer | -- / 17-24 / 32-46 | Physical: -- / 24-39 / 32-46 Fire: -- / 24-39 / 46-74 Cold: -- / 24-39 (4sec) / 46-74 (5sec) Lightning: -- / 24-39 / 46-74 Poison: -Night: 191-306 over 8s (23.9-38.3/sec -Hell: 454-727 over 10s (45.4-72.7/sec.) Magic: -- / 24-39 / 46-74 |
-- / 1407 / 3919 |
Defenses[edit]
No life or mana can be drained from skeletons in v1.11.
- Regen Rate tells what % of a monster's hit points are recovered per second. Standard is 1.2/sec.
- Blocking values are assigned to every monster in the game, but the ability is seldom enabled, so most monsters can not block (Hence the blocking % given on most Diablo II monster pages, including Blizzard's, is inaccurate.) When enabled, blocking tells what % of successful, blockable attacks will not damage the monster. Monsters need not carry a shield to block.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Type | Defense | Blocking | Regen Rate | Drain Effectiveness | Chill Effectiveness |
---|---|---|---|---|---|
Skeleton Archer | 25 / 552 / 1352 | -- | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Returned Archer | 40 / 564 / 1370 | -- | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Bone Warrior Archer | 45 / 576 / 1387 | -- | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Burning Dead Archer | 65 / 612 / 1458 | -- | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Horror Archer | 90 / 660 / 1528 | -- | 1.2% | 0% / 0% / 0% | 50% / 40% / 25% |
Guest Monsters (Act Five, NM/Hell only) | |||||
Returned Archer | -- / 840 / 1616 | -- | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Bone Warrior Archer | -- / 816 / 1405 | -- | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Burning Dead Archer | -- / 792 / 1563 | -- | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Horror Archer | -- / 852 / 1651 | -- | 1.2% | -- / 0% / 0% | -- / 40% / 25% |
Resistances[edit]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Type | Physical | Fire | Cold | Lightning | Poison | Magic |
---|---|---|---|---|---|---|
Skeleton Archer | 0% / 0% / 40% | 0% / 0% / 0% | 0% / 0% / 33% | 0% / 0% / 33% | 0% / 0% / 0% | 50% / 60% / 100% |
Returned Archer | 0% / 0% / 40% | 0% / 0% / 0 % | 0% / 0% / 33% | 0% / 0% / 33% | 0% / 0% / 0 % | 50% / 60% / 105% |
Bone Warrior Archer | 0% / 0% / 40% | 0% / 0% / 0 % | 0% / 25% / 33% | 20% / 50% / 75% | 0% / 0% / 0 % | 50% / 60% / 105% |
Burning Dead Archer | 0% / 0% / 45% | 0% / 0% / 0 % | 30% / 50% / 75% | 0% / 0% / 33% | 0% / 0% / 0 % | 50% / 60% / 110% |
Horror Archer | 0% / 0% / 50% | 25% / 50% / 75% | 0% / 0% / 0 % | 0% / 0% / 0 % | 40% / 70% / 75% | 50% / 60% / 110% |
Guest Monsters (Act Five, NM/Hell only) | ||||||
Returned Archer | -- / 0% / 33% | -- / 0% / 25% | -- / 75% / 90% | -- / 33% / 50% | -- / 130% / 130% | -- / 0% / 10% |
Bone Warrior Archer | -- / 0% / 33% | -- / 0% / 25% | -- / 75% / 90% | -- / 33% / 50% | -- / 110% / 110% | -- / 0% / 10% |
Burning Dead Archer | -- / 0% / 33% | -- / 75% / 90% | -- / 0% / 25% | -- / 33% / 50% | -- / 100% / 100% | -- / 0% / 10% |
Horror Archer | -- / 0% / 33% | -- / 50% / 66% | -- / 50% / 66% | -- / 50% / 66% | -- / 140% / 140% | -- / 0% / 10% |
Locations[edit]
- Guest Monsters are found only in Act Five, and only on Nightmare and Hell difficulty levels.
- Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
- Monsters in areas marked "No Boss" will never appear as random bosses or champions.
Type | Normal, Nightmare, and Hell |
---|---|
Skeleton Archer | Act 1: Underground Passage 1-2, Dark Woods, Tristram |
Returned Archer | Act 1: Tamoe Highland, Monastery Gate |
Bone Warrior Archer | Act 1: Barracks, Jail 1-3 |
Burning Dead Archer | Act 2: Sewers 1-2 |
Horror Archer | Act 2: Harem 2 (no boss), Palace Cellar 1-3. |
Guest Monsters (Act Five, NM/Hell only) | |
Returned Archer | Halls of Vaught (no boss). |
Bone Warrior Archer | Frozen Tundra |
Burning Dead Archer | Bloody Highlands, Frigid Highlands |
Horror Archer | Abaddon |