Difference between revisions of "Black Locusts"

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#redirect [[Swarm]]
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{{Monster navbox|{{Monstertype}}|{{Animals}}}}'''Black Locusts''' are [[Animals]]. They're a species of the [[Swarm]] family of monsters.
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Black Locusts are tightly-knit packs of small, gnat-like insects. They are not dangerous, but can be difficult to kill and frustrating for [[melee]] characters to battle, thanks to their high physical resistance and stamina draining attacks. Conversely, characters with elemental attacks will find them quite easy to kill.
 +
 
 +
Exactly how a swarm of bugs can be injured by an arrow or melee weapon, how they all die at once, and especially how they carry items are mysteries yet to be resolved.
 +
 
 +
* All values are listed by difficulty level: '''Normal / Nightmare / Hell.'''
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 +
 
 +
=Locations=
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There are no Guest Monster Black Locusts. Act Five is too cold for stagnant pools of water.
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* Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
 +
* Monsters in areas marked "No Boss" will never appear as random bosses or champions.
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'''Act 2''':
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* [[Maggot Lair|Maggot Lair 1-3]]
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==Statistics==
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Normal Black Locusts can not drop armor or weapons; just potions, scrolls, runes and other small items. Boss and champion wraiths can drop items, and their odds are listed below.
 +
 
 +
* The TC/Rune drops listed are the highest [[Treasure Class]]/[[Rune Group]] a normal monster of that type can drop.
 +
** TC Champions and Bosses can sometimes drop from the next higher group.
 +
** The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item [[calculators]] to ascertain precisely what a monster from a given area can drop.
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 +
{| width="100%" style="text-align:center"
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! Location
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! Level
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! Experience
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! Hit Points
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! Max TC/Rune
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|-
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| '''Maggot Lair Level 1'''
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| 17 / 45 / 84
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| 137 / 2830 / 29901
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| 13-27 / 166-332 / 1213-2426
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| 18/Nef, 51/Lem, 87/Zod
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|-
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| '''Maggot Lair Level 2'''
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| 17 / 45 / 84
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| 137 / 2830 / 29901
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| 13-27 / 166-332 / 1213-2426
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| 18/Nef, 51/Lem, 87/Zod
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|-
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| '''Maggot Lair Level 3'''
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| 17 / 46 / 85
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| 137 / 3030 / 30717
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| 13-27 / 173-346 / 1236-2472
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| 18/Nef, 51/Lem, 87/Zod
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|}
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==Offense==
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Speed rates a monster's movement speed from 1-10.
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Stamina Damage takes X damage directly from a character's stamina.
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{| width="100%" style="text-align:center"
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! Location
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! Speed
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! Melee Attack
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! Stamina Damage
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! Attack Rating
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|-
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| '''Maggot Lair Level 1'''
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| 6 / 6 / 6
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| 8-10 / 16-22 / 42-61
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| (40%) 7-9 / 37-74 / 94-188
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| 152 / 630 / 2359
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|-
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| '''Maggot Lair Level 2'''
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| 6 / 6 / 6
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| 8-10 / 16-22 / 42-61
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| (40%) 7-9 / 37-74 / 94-188
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| 152 / 630 / 2359
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|-
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| '''Maggot Lair Level 3'''
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| 6 / 6 / 6
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| 8-10 / 17-23 / 43-62
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| (40%) 7-9 / 39-78 / 96-192
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| 152 / 642 / 2385
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|}
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==Defenses==
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Life and mana can never be stolen from Black Locusts.
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* Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
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* Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
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{| width="100%" style="text-align:center"
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! Location
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! Defense
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! Blocking
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! Drain Effectiveness
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! Chill Effectiveness
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|-
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| '''Maggot Lair Level 1'''
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| 85 / 763 / 1960
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| 17%
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| 0 / 0 / 0
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| 50 / 40 / 33
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|-
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| '''Maggot Lair Level 2'''
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| 85 / 763 / 1960
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| 17%
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| 0 / 0 / 0
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| 50 / 40 / 33
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|-
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| '''Maggot Lair Level 2'''
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| 85/ 777 / 1981
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| 17%
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| 0 / 0 / 0
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| 50 / 40 / 33
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|}
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 +
==Resistances==
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 +
Black Locusts are physical immune on Hell difficulty, but they have low hit points and no resistance to anything else, so they're not difficult to kill with most types of elemental attack.
 +
 
 +
* Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
 +
* <font color="#FF0000">Immunities</font> can be "broken" by skills that lower resistance, if the value drops below 99%. See the [[Resistances#Immunities|Resistances]] page for more details.
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{| width="100%" style="text-align:center"
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! Location
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! Physical
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! Magic
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! Fire
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! Cold
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! Lightning
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! Poison
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|-
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| '''Maggot Lair Level 1'''
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| 70% / 80% / <font color="#FF0000">100%</font>
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| '''Maggot Lair Level 2'''
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| 70% / 80% / <font color="#FF0000">100%</font>
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| '''Maggot Lair Level 2'''
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| 70% / 80% / <font color="#FF0000">100%</font>
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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| 0% / 0% / 0%
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|}
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{{D2 Monster Nav|animals}}

Revision as of 23:52, 30 June 2013

Diablo II Monsters [e]
Types
AnimalsDemonsUndead
Info
Complete Monster Listing
ModifiersExperience
ChampionsSuperUniques
Monster Categories
AnimalsDemonsUndead
Act BossesGuest Monsters
ObjectsSuperUniques
Uber Monsters
Monster Type
Black Locusts:
is a Monster
and an Animal

Black Locusts are Animals. They're a species of the Swarm family of monsters.

Black Locusts are tightly-knit packs of small, gnat-like insects. They are not dangerous, but can be difficult to kill and frustrating for melee characters to battle, thanks to their high physical resistance and stamina draining attacks. Conversely, characters with elemental attacks will find them quite easy to kill.

Exactly how a swarm of bugs can be injured by an arrow or melee weapon, how they all die at once, and especially how they carry items are mysteries yet to be resolved.

  • All values are listed by difficulty level: Normal / Nightmare / Hell.


Locations

There are no Guest Monster Black Locusts. Act Five is too cold for stagnant pools of water.

  • Monsters in areas marked "Boss Only" will only appear as random bosses or champions.
  • Monsters in areas marked "No Boss" will never appear as random bosses or champions.

Act 2:


Statistics

Normal Black Locusts can not drop armor or weapons; just potions, scrolls, runes and other small items. Boss and champion wraiths can drop items, and their odds are listed below.

  • The TC/Rune drops listed are the highest Treasure Class/Rune Group a normal monster of that type can drop.
    • TC Champions and Bosses can sometimes drop from the next higher group.
    • The max TC/Rune possible may depend on which level a monster spawns in, and can be lower than the maximum. See the item calculators to ascertain precisely what a monster from a given area can drop.
Location Level Experience Hit Points Max TC/Rune
Maggot Lair Level 1 17 / 45 / 84 137 / 2830 / 29901 13-27 / 166-332 / 1213-2426 18/Nef, 51/Lem, 87/Zod
Maggot Lair Level 2 17 / 45 / 84 137 / 2830 / 29901 13-27 / 166-332 / 1213-2426 18/Nef, 51/Lem, 87/Zod
Maggot Lair Level 3 17 / 46 / 85 137 / 3030 / 30717 13-27 / 173-346 / 1236-2472 18/Nef, 51/Lem, 87/Zod


Offense

Speed rates a monster's movement speed from 1-10.

Stamina Damage takes X damage directly from a character's stamina.

Location Speed Melee Attack Stamina Damage Attack Rating
Maggot Lair Level 1 6 / 6 / 6 8-10 / 16-22 / 42-61 (40%) 7-9 / 37-74 / 94-188 152 / 630 / 2359
Maggot Lair Level 2 6 / 6 / 6 8-10 / 16-22 / 42-61 (40%) 7-9 / 37-74 / 94-188 152 / 630 / 2359
Maggot Lair Level 3 6 / 6 / 6 8-10 / 17-23 / 43-62 (40%) 7-9 / 39-78 / 96-192 152 / 642 / 2385


Defenses

Life and mana can never be stolen from Black Locusts.

  • Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
  • Chill Effectiveness tells what % of a character's cold length applies to the monster. 100 is all, 0 is no freeze/chill at all.
Location Defense Blocking Drain Effectiveness Chill Effectiveness
Maggot Lair Level 1 85 / 763 / 1960 17% 0 / 0 / 0 50 / 40 / 33
Maggot Lair Level 2 85 / 763 / 1960 17% 0 / 0 / 0 50 / 40 / 33
Maggot Lair Level 2 85/ 777 / 1981 17% 0 / 0 / 0 50 / 40 / 33


Resistances

Black Locusts are physical immune on Hell difficulty, but they have low hit points and no resistance to anything else, so they're not difficult to kill with most types of elemental attack.

  • Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
  • Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Location Physical Magic Fire Cold Lightning Poison
Maggot Lair Level 1 70% / 80% / 100% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% Maggot Lair Level 2 70% / 80% / 100% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% Maggot Lair Level 2 70% / 80% / 100% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0% 0% / 0% / 0%