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Knight

Revision as of 03:36, 3 October 2011 by Brokenstorm (talk | contribs) (Movement Speed)
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Black, Steel, Doom, and Blood Knights.

Knights are Demons.

These melee battlers stand at the upper end of the monster charts in Diablo. They are heavily armored, deal substantial damage, and have a very high to/hit, making them quite dangerous in close quarters, despite their relatively slow attack rate. They move slowly, hesitating every few steps, and approach in perfectly straight lines, making them quite vulnerable to arrows or projectile spells. Rogues are advised to sound out levels by firing their arrows off into the distance; knights are easy to hit and kill from well off the screen.


StatisticsEdit

  • Stats are listed by Normal / Nightmare / Hell difficulty levels.
  • MFL: Magic / Fire / Lightning.
    • I = Immune
    • R = Resistant (75%)
    • - = no resistance or immunity to that element
      • No monsters in Diablo or Hellfire have any physical resistance or immunity.
  • IntF = Intelligence Factor. Values are from 0-3; smarter monsters will pursue more doggedly, and the value is used in various calculations. Monsters that can Follow if you break the line of sight or open Doors are marked with F and D.

Name

Dungeon Level Monster Level IntF Experience MFL
Black Knight 12-14 16* 24 / 39 / 54 O F 3360 / 8720 / 17,440 R-R / R-R / R-I
Doom Guard 13-15 26 / 41 / 56 O F 3650 / 9300 / 18,600 RR- / RR- / RI-
Steel Lord 13** 14-15 28 / 43/ 58 1 F 4252 / 10,504 / 21,008 RIR / RIR / IIR
Blood Knight 13-14 16 30 / 45 / 60 1 F 5130 / 12,260 / 24,520 IRI / IRI / IRI


Combat StatsEdit

Name

Hit Points (Diablo, MP) HPs (Hellfire, SP) AC To/Hit Damage
Black Knight 150-150 / 451-451 / 603-603 75-75 / 275-275 / 400-400 75 / 125 / 155 110 / 195 / 230 15-20 / 34-44 / 66-86
Doom Guard 165-165 / 496-496 / 663-663 82-82 / 296-296 / 428-428 75 / 125 / 155 130 / 215 / 250 18-25 / 40-54 / 78-106
Steel Lord 180-180 / 541-541 / 723-723 90-90 / 320-320 / 460-460 80 / 130 / 160 120 / 205 / 240 20-30 / 44-64 / 86-126
Blood Knight 200-200 / 601-601 / 803-803 100-100 / 350-350 / 500-500 85 / 135 / 165 130 / 215 / 250 25-35 / 54-74 / 106-146
  • * One Black Knight is always found in Diablo's room, but nowhere else on the level.
  • ** Steel Lords are only found on level 13 as part of the Warlord of Blood quest.


Movement SpeedEdit

Characters walk at 0.4 speed. See the Diablo Characters page other swing speeds, casting speeds, and other useful character speed break points.

  • Knights move fairly slowly since they pause and hesitate frequently between steps. They approach in straight lines, like Skeletons or Zombies, and are thus very easy to line up with arrows or projectile spells.

Name

Walk time Hit Recovery Time Attack Time Hit Time
Black Knight 0.40 0.20 0.80 0.40
Doom Guard 0.40 0.20 0.80 0.40
Steel Lord 0.40 0.20 0.80 0.40
Blood Knight 0.40 0.20 0.80 0.40